Weezer wrote:Um, so why does it happen? The displacement is getting some weird information from somewhere. It makes a scene like that difficult to use, as the edge extrusions cast shadows etc. Very strange.
However, I will say this version feels much more solid on macOS. It's been behaving itself all day, and the new features like denoising are excellent, so good work!
Displacement results are calculated by renderer. I cannot know why these happen, but happen. You can ask in standalone forums for this. Btw great to hear you're happy, enjoy!