HDR + sun

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kivig
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ROUBAL wrote:I'd also like to have a button allowing to disable shadow casting for a material
+1

And most importantly - a transparent shadow receiving material.
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gramiyoe
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So far for me it is one of the most needed funcionality

Octane Team are U working on this? Please...

I think it's more important than any dispersion introduced by now...

+1000
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classic1144
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+1
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Proupin
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Independent background, illumination, reflection and refraction map node thing now!
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ura
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+1
very important to have the sun light, reflection on the objects of hdr, simultaneously.
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Ryoku
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+1 I've been thinking about exactly this for my most recent piece and would've loved to be able to have both simultaneously. But I don't expect it to be implemented before I'm ready to do final render for current work, so I can only hope for the next one. =}
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remon_v
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+1
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Garcia
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+1
triac
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+1
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portgas
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+1. Translucent material will be nice too.
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