water / waves

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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acc24ex
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didn't try for water, but you can plug noise/turbulence/marble maps into the power node of the rgb map of diffuse channel play with setting, and add somewhat more detail so the eye gets looses some repetition, might work with the water in other channels
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ThaRaven
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Joined: Fri Feb 20, 2015 1:17 pm

can someone reupload the scenefile? regards
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
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