some more procedural metals - got a good rust there
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
yes I am getting the silver ball too, and tried tweaking the dirt shader but no luck. perhaps new version of Octane which it does not work in ?
damn it, it all got scrambled over new versions, even the livedb version is off ..
- I think the scale got inverted and stuff like that and maybe it disconected some noed - and dirt it pretty scale based..
- try to recreate from original instructions, then you'll learn
- I think the scale got inverted and stuff like that and maybe it disconected some noed - and dirt it pretty scale based..
- try to recreate from original instructions, then you'll learn
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax