
Texture blend in 1.2x?
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
Roeland, can you show me how to modify your script in order to have a material blend, instead of a texture blend?
I simply want to use a Mix Material node and blend the two materials from start to end of an animation.
I simply want to use a Mix Material node and blend the two materials from start to end of an animation.
- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
Splendid! It works great, and in this way I can also blend normal maps!roeland wrote:There is no change required. Select the node attached to the mix input of a material node instead of a texture node.
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Roeland
