Texture blend in 1.2x?

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Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Thank you!! :lol:
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Roeland, can you show me how to modify your script in order to have a material blend, instead of a texture blend?
I simply want to use a Mix Material node and blend the two materials from start to end of an animation.
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roeland
OctaneRender Team
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Joined: Wed Mar 09, 2011 10:09 pm

There is no change required. Select the node attached to the mix input of a material node instead of a texture node.

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Roeland
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

roeland wrote:There is no change required. Select the node attached to the mix input of a material node instead of a texture node.

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Roeland
Splendid! It works great, and in this way I can also blend normal maps! :lol:
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