Connect a texture emission to the emission pin of the diffuse material, then connect your loaded octane texture to the "distribution" pin of the texture emission.dafassi wrote:Hi!
Could someone explain how to set a diffuse material to emit light in its textures colors?
iE, take an image of a rainbow. Use it as texture for a diffuse material.
How can i make it emit with its texture and lighten objects with that?
Thanks
Chris.