RafaLL92 wrote:Hello! Couple of problematic issues:
1.Daz Studio crashes for me when I want to fit any m4, v4 item to genesis figure and vice versa. Disabling the Octane Render plugin solves the issue.
Initially, KeyMate plugin for Daz Studio also caused such a crash - it was a critical bug and fortunately it got fixed quickly.
Looks like a similar problem with Octane Render plugin.
2.Octane render does not seem to use high resolution model of the figures, even though the option to use only base geometries for rendering is deselected.
3. There is also a typo and an error in General Settings section. It says:
"Use "Visible" instead "Vsible in Render""
should say:
"Use "Visible" instead of "Visible in Render""
I hope those issues are not hard to fix!
Thanks

hi RafaLL92!
regarding issue 1: can you please check: if you disable the "live" mode, either from the viewport (leftmost button) or the common tab and afterwards do fittings, if it still crashes, and if not, and you a) do a scene reload by clicking "reload" in the viewport if it still crashes, or b) alternatively (instead reloading) if you re-enable the "live" mode again, if it still crashes - thanks in advance!
maybe repeat this after starting a new session, having "live" disabled from start on, leave the viewport closed, load stuff, do your work and afterwards step by step try to enable auto updates.
and if you still are in the mood to test something

you might repeat all these steps with the auto material creation set to off - there is a chance that one of the automatisms gets confused from the changes when fitting figures...
regarding issue 2: this was already mentioned and is covered here:
http://render.otoy.com/forum/viewtopic. ... 03#p131403
including a temporarily workaround; this one will be fixed with the next update.
and thanks for pointing out the typo
