OctaneRender™ Standalone v1.0 beta3.02x [experimental]

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
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bepeg4d
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hi,
just to mention that i have installed a fresh copy of os x 10.7.4 on a secondary hd, with no toolkit and cuda drivers 4.2.10 and the results with 3.03/3.02x1/3.02x2 are exactly the same as with 10.7.5 and cuda 5.0.36.
ciao beppe
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Proupin
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Here we go, hope it helps
Attachments
Proupin_Octane303Bench.png
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
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smicha
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Location: Warsaw, Poland

I posted scores from the test scenes but on 3.03 for GTX 680 4GB here:

http://render.otoy.com/forum/viewtopic.php?f=33&t=24319
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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abstrax
OctaneRender Team
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Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

A big thanks to all who contributed benchmark results.

I think (/hope) we have found the issue for Linux and Mac OS. I rebuilt the two beta 3.02x version for Linux and Mac OS. All Linux/Mac users who are interested in the performance of Octane, could you please re-test with the new binaries?

Thanks a lot,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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bepeg4d
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hi,
yeah, at a first look seems that the issue is gone :D
a bit better with 3.02x 1 then 2 but i will post all the results during the day ;)
thanks a lot
ciao beppe
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pixelrush
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Posts: 1618
Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

v1rc1

chess-images
PT 4.56
PMC 3.14
DL 8.89

chess-proc
2.54
1.92
6.56

hallway
1.12
0.99
9.63

benchmark
1.78
1.44
6.15

screws-
2.75
1.32
4.90

roughly 2.5-3.5% slower than 3.03 ;)
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
tmpdev
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Forgive my ignorance, but versions x1 and x2 both say on the splash screen (old BRDF). Is this right? Was there only a 3.03 version for the mac?
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abstrax
OctaneRender Team
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Location: Auckland, New Zealand

tmpdev wrote:Forgive my ignorance, but versions x1 and x2 both say on the splash screen (old BRDF). Is this right? Was there only a 3.03 version for the mac?
Yes, this was a test release to see what the changes in render speed are due to the rewritten CUDA framework (which eventually allowed us to properly support Fermi and Kepler GPUs). To exclude the performance changes due to different shading due to the new BRDF, this version still used the old BRDF model.

The latest release is 1.0 RC1, which you can find in the release candidates testing forum.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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pixelrush
Licensed Customer
Posts: 1618
Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

v1rc3

chess-images
PT 4.92
PMC 3.44
DL 9.71

chess-proc
2.54
1.98
6.86

hallway
1.24
1.06
10.66

benchmark
1.79
1.51
6.37

screws-
2.90
1.43
5.11

pretty good speed. getting back near 2.59 levels and in some cases better.
here and there we have picked up better than 10 % from the lowest performing builds we had before thanks to our hardworking coders ;)
the only obvious odd one out still is screws PMC which remains relatively slow I think.
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
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