Version 2.05.0 - Updated on (14.08.14)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Rudi
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Posts: 188
Joined: Sun Sep 01, 2013 7:05 pm

eyeonestudio wrote:Scattering Medium... Malfunction.

Make a simple volume-lighting scene.

vol.jpg

Test : Ver 1.54.2 : Good...
Test : Ver 2.00.22 : Malfunction...(Sometime Can Visible)

Can you even save it and upload?
MINGATU
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Posts: 24
Joined: Mon Jun 16, 2014 4:36 pm

nvidia driver 334.01.01 is the latest driver I see available for the mac Geforce 680 (Maverick 10.9.3)
Am I missing something? Upgrading to 10.9.3 now but will see if the C4D2.0 plugin doesn't crash on launch
Weezer
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Joined: Tue Dec 04, 2012 10:08 am

I have the GeForce 680 Mac edition and it runs fine under OS X 10.9.3 and Octane. I downloaded the most recent Nvidia driver and it knackered my OS, so I'm loathe to try it again... let me know how you get on.
MINGATU
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Joined: Mon Jun 16, 2014 4:36 pm

Hey Weezer,

So I updated my os to 10.9.3 and updated my nvidia geforce 680 mac edition to the latest driver 334.01.01f01. I deleted r13 and r15 .dylibs and it crashes on launch everytime when trying to use the 2.00.xx test version mac os install... not sure why. I'm trying to get it working so I can try setting up the GPU DR networking rendering with a new build PC that has 4 gtx 780tis in there. It would be AWESOME to master my Mac and use it's geforce for the UI (no lag) and then assign the PC as the render cruncher... if only I can get this mac version working! if not, any word on the official 2.00 version coming out?
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aoktar
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MINGATU wrote:Hey Weezer,

So I updated my os to 10.9.3 and updated my nvidia geforce 680 mac edition to the latest driver 334.01.01f01. I deleted r13 and r15 .dylibs and it crashes on launch everytime when trying to use the 2.00.xx test version mac os install... not sure why. I'm trying to get it working so I can try setting up the GPU DR networking rendering with a new build PC that has 4 gtx 780tis in there. It would be AWESOME to master my Mac and use it's geforce for the UI (no lag) and then assign the PC as the render cruncher... if only I can get this mac version working! if not, any word on the official 2.00 version coming out?
is driver 334 supporting cuda6? I think you need 335 or later. 1.54/1.55 and 2.00 has 750ti support. I have mentioned in first page
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MINGATU
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Joined: Mon Jun 16, 2014 4:36 pm

Hi Aoktar,

Makes sense to be on 335 as you did mention, but where do I find that version? Nvidia's web driver latest is 334.01.01f01 for Mac.

I'm guessing 335 exists if all these people are testing the mac version of 2.0 out.
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aoktar
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MINGATU wrote:Hi Aoktar,

Makes sense to be on 335 as you did mention, but where do I find that version? Nvidia's web driver latest is 334.01.01f01 for Mac.

I'm guessing 335 exists if all these people are testing the mac version of 2.0 out.
i think this is latest. I don't know why numbers are not same as windows. But this supports cuda 6.
Sorry link is this:
http://www.nvidia.com/object/macosx-cud ... river.html
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
MINGATU
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Joined: Mon Jun 16, 2014 4:36 pm

Thanks Aoktar,

I already have that version for Cuda (6.0.46) and Nvidia WebDriver 334.01.01f01
Using a mid 2010 macpro running 10.9.3.

Not sure why it's crashing on launch. Any ideas?
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aoktar
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MINGATU wrote:Thanks Aoktar,

I already have that version for Cuda (6.0.46) and Nvidia WebDriver 334.01.01f01
Using a mid 2010 macpro running 10.9.3.

Not sure why it's crashing on launch. Any ideas?
Do you have bugreport.zip?
startup crash occurs due missing/wrong dll/dylib. Can you test 1.54 to check it?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
MINGATU
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Joined: Mon Jun 16, 2014 4:36 pm

Heres the report I got from the error. It's saying there's a problem with the r14.dylib

This is from the 2.00.xx Mac plugin.
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BugReport.zip
BugReport.zip
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