January: Octane License Competition *CLOSED*
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- pedrojafet
- Posts: 134
- Joined: Tue Jan 12, 2010 7:50 pm
- Location: Brazil
- Contact:
Nice but a bit out of focus.
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
I see quite a few people submitting images rendered with the directlighting/ambient occlusion kernel.
even though that's fine, if you're ok with the results,
but to those who might now know it yet,
since the v0.8a uses directlighting by default,
you can get better results with the path tracing integrator,
at the cost of a bit higher rendertime and some possible fireflies,
but you can remove those with the hotpixels software mentioned...
try it
Radiance
even though that's fine, if you're ok with the results,
but to those who might now know it yet,
since the v0.8a uses directlighting by default,
you can get better results with the path tracing integrator,
at the cost of a bit higher rendertime and some possible fireflies,
but you can remove those with the hotpixels software mentioned...
try it

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- pedrojafet
- Posts: 134
- Joined: Tue Jan 12, 2010 7:50 pm
- Location: Brazil
- Contact:
Pixym: I did the focus a litle bit out, because in focus, we could see UV fails, out of mesh...
Radiance: Yes, this picture was rendered with direct-lighting. The other ones, I changed to path tracing (since 0.8, of course).
The software are still crashing, and I have a fraid to do many changes...
Do some print screens, and keep changing till the results, or crash.
Pls, at 0.9, turn on some saving method, even in a proprietary format...
BTW, I'd like to tell you I'm very happy with the engine results.
The features related to 1.0 will be very welcome.
Congrats about the engine.
Radiance: Yes, this picture was rendered with direct-lighting. The other ones, I changed to path tracing (since 0.8, of course).
The software are still crashing, and I have a fraid to do many changes...
Do some print screens, and keep changing till the results, or crash.
Pls, at 0.9, turn on some saving method, even in a proprietary format...
BTW, I'd like to tell you I'm very happy with the engine results.
The features related to 1.0 will be very welcome.
Congrats about the engine.
Win 7 PRO64 | Geforce GTX2750 - 1.8GB | MB ASUS w/ i5 2500 | 8GB
- krzychuc4d
- Posts: 79
- Joined: Sun Jan 24, 2010 9:52 pm
- Contact:
Hi everyone,
After couple very nice comments in gallery section
I decided to show my latest renders done with octane.
Don't know which one are better or worse
personally I'm happy with all results
so I did quick comp in photoshop for each element
for highres renders please visit
http://www.refractivesoftware.com/forum ... ?f=5&t=414
After couple very nice comments in gallery section
I decided to show my latest renders done with octane.
Don't know which one are better or worse
personally I'm happy with all results

so I did quick comp in photoshop for each element
for highres renders please visit
http://www.refractivesoftware.com/forum ... ?f=5&t=414
---
http://www.3structures.com
https://www.facebook.com/3structures
Ryzen 7 2700X / 32GB RAM / RTX 4070 @Win10 64Bit
http://www.3structures.com
https://www.facebook.com/3structures
Ryzen 7 2700X / 32GB RAM / RTX 4070 @Win10 64Bit
Here is my entry:)
Cheers,
n1k



Cheers,
n1k



Man I am sooooooo losing this competition. Great work guys.
System 1: EVGA gtx470 1280Mb and MSI gtx470 1280 in Cubix Xpander for Octane, AMD 945, 4Gb Ram
All systems are at stock speeds and settings.
All systems are at stock speeds and settings.
Wow, great renders there n1k.
Details are great, like the bump on the beans and the spec map on the wood.
Details are great, like the bump on the beans and the spec map on the wood.
Win 10. Threadripper 1920X 32gb Ram GTX 1080Ti GTX 980Ti 2xGTX 780
http://ajdesignstudio.co.nz/
http://ajdesignstudio.co.nz/
agreed, all of the work that has been submitted is pretty amazing, some of the best I've seen. itll be very tough to judge I'm guessing. i have a couple scenes I'm going to probably enter tomorrow, but I highly doubt they'll compare to some of the work here. although I do have money set aside to purchase the software anyway.