you should change the shutter speed for thatAugustronic wrote:Can you elaborate a bit on that? I tried changing the cameras exposure (making it shorter) to reduce the amount of motionblur. It did not change anything at all but left the motionblur completely untouched. I'd really like to adjust how much motionblur I get in a frame but couldn't find a way to do so yet unfortunately.Silverwing wrote:Even if you chance the camera´s shutter it reacts to that...
Stabile version 1.01 (SDK 1.20.3) **** 17.01.14 ****
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- Augustronic
- Posts: 38
- Joined: Wed Oct 30, 2013 4:39 pm
- Location: Munich, Germany
- Contact:
Ah in Cinemas PhysicalCam tab! Thank you very much. So many places to look for options 

Have a nice day!
Achim
Aixsponza
Achim
Aixsponza
Yay. Seeing as the Mac version has no r15 version, does it still support team render if used in r15?
1 Dell Z840 with 2x Titan XP's
2 Digital Storm Hailstorm/Win8/32GB/EVGA Titan x4
2 Server blades with 4 Tesla K80's
2 Digital Storm Hailstorm/Win8/32GB/EVGA Titan x4
2 Server blades with 4 Tesla K80's
no, i'm looking for to overcome the build problems in mac R15SVITAdmin wrote:Yay. Seeing as the Mac version has no r15 version, does it still support team render if used in r15?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Understood. Hope it's easy to overcome. Our PCs are cranking away with team render, but it would be awesome to add the 4 titans on the macs.aoktar wrote:no, i'm looking for to overcome the build problems in mac R15SVITAdmin wrote:Yay. Seeing as the Mac version has no r15 version, does it still support team render if used in r15?
1 Dell Z840 with 2x Titan XP's
2 Digital Storm Hailstorm/Win8/32GB/EVGA Titan x4
2 Server blades with 4 Tesla K80's
2 Digital Storm Hailstorm/Win8/32GB/EVGA Titan x4
2 Server blades with 4 Tesla K80's
- Pixelkingdom
- Posts: 41
- Joined: Fri Mar 22, 2013 6:05 pm
- Location: Berlin
- Contact:
Hi
Full installer link isnt working yet. And Aoktar when will it be possible to render particles?
Greets Pixelkingdom
Full installer link isnt working yet. And Aoktar when will it be possible to render particles?
Greets Pixelkingdom
- AndreaMannori
- Posts: 153
- Joined: Thu Feb 24, 2011 8:25 am
- Location: Bergamo
Hi, I found some issues in the live viewer:
no material update (for example: bump noise intensity ecc...)
no geometry udate (for example: timeline slides but nothing updates even with the mesh tag)
no motion blur
no render or gpu or texture stats
when creating Objects->Daylight : octane doesn't recognise the time tag
General issues:
No initialization for c4d R15 (with the older release)
Full installer link is down
no material update (for example: bump noise intensity ecc...)
no geometry udate (for example: timeline slides but nothing updates even with the mesh tag)
no motion blur
no render or gpu or texture stats
when creating Objects->Daylight : octane doesn't recognise the time tag
General issues:
No initialization for c4d R15 (with the older release)
Full installer link is down
Andrea Mannori
win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
Pixelkingdom: You can do with geometry output now. More advance particle engine is planning. But it's not easy
renderfarmsrl: What's these man? Cannot see any correct report, sorry
renderfarmsrl: What's these man? Cannot see any correct report, sorry
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw