Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

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3dworks
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aoktar wrote:
3dworks wrote:i didn't get any reply for my previous post here and hereviewtopic.php?f=30&t=70339#p368842 about OSL node crashing cinema. for the crash scene, see attachment. it's a windowbox OSL scene which was posted on this forum a while ago and which is crashing C4D as soon as you try to open the OSL node in node editor.the OSL shader renders fine, but it is useless if you cannot edit it.
Answered it somewhere! It doesn't crash on my trys. Please capture a video and c4doctanelog.txt with all log options and send me.
hi aoktar, thanks for getting back. did send you screen capture and log in private message.
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desire
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bepeg4d, have tried with disabled Adaptive Sampling, unfortunately the same result
noisy shadow pass
noisy shadow pass
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divasoft
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Hi, please check this bug. Important: need to maximise LV window
Scene https://drive.google.com/open?id=1dpDoU ... ZkByi28GXj
Video https://drive.google.com/open?id=1J9VmQ ... wNf1KXCMNc
Attachments
Снимок.PNG
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eyeonestudio
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VertexMap Shader Crash....

this is silverwing tutorial. (see 21m55sec)
https://www.youtube.com/watch?v=zQ4ecqWMRQc

R4R5 vertex shader is crash(c4d freezing) or bake wrong .
R4R5 Does not support multiple reference ? or Bug?
R4.png


R2018 R2019 is Ok...
2019.png
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moebius
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Why is the v4 nomore in the Announcements? Nomore further developement?
frankmci
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moebius wrote:Why is the v4 nomore in the Announcements? Nomore further developement?
V 4 is the equivalent of V 2017, two major release versions behind current development. It only gets significant bug fixes and compatibility modifications at this point. It is feature locked.
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aoktar
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frankmci wrote:
moebius wrote:Why is the v4 nomore in the Announcements? Nomore further developement?
V 4 is the equivalent of V 2017, two major release versions behind current development. It only gets significant bug fixes and compatibility modifications at this point. It is feature locked.
Yes absolutely. Development and revisions closed for V4 and 2018.1 versions. Only reason that we make fixes to provide stable versions to you while we're making progress on next level.
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mrom
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Thank you for the fixes!
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aoktar
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eyeonestudio wrote:VertexMap Shader Crash....

this is silverwing tutorial. (see 21m55sec)
https://www.youtube.com/watch?v=zQ4ecqWMRQc

R4R5 vertex shader is crash(c4d freezing) or bake wrong .
R4R5 Does not support multiple reference ? or Bug?
R4.png


R2018 R2019 is Ok...
2019.png
2018.1 has native float/color attributes for vertexes. That's why 2018.1 is better. Why still stuck with 4.05 while having 2018.1 at free?
Last edited by aoktar on Fri Sep 27, 2019 9:25 am, edited 1 time in total.
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aoktar
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mrom wrote:Thank you for the fixes!
My pleasure!
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