hi aoktar, thanks for getting back. did send you screen capture and log in private message.aoktar wrote:Answered it somewhere! It doesn't crash on my trys. Please capture a video and c4doctanelog.txt with all log options and send me.3dworks wrote:i didn't get any reply for my previous post here and hereviewtopic.php?f=30&t=70339#p368842 about OSL node crashing cinema. for the crash scene, see attachment. it's a windowbox OSL scene which was posted on this forum a while ago and which is crashing C4D as soon as you try to open the OSL node in node editor.the OSL shader renders fine, but it is useless if you cannot edit it.
Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019
Moderators: ChrisHekman, aoktar
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
bepeg4d, have tried with disabled Adaptive Sampling, unfortunately the same result
Hi, please check this bug. Important: need to maximise LV window
Scene https://drive.google.com/open?id=1dpDoU ... ZkByi28GXj
Video https://drive.google.com/open?id=1J9VmQ ... wNf1KXCMNc
Scene https://drive.google.com/open?id=1dpDoU ... ZkByi28GXj
Video https://drive.google.com/open?id=1J9VmQ ... wNf1KXCMNc
- eyeonestudio
- Posts: 329
- Joined: Fri Oct 18, 2013 5:49 pm
- Location: Seoul, South Korea
- Contact:
VertexMap Shader Crash....
this is silverwing tutorial. (see 21m55sec)
https://www.youtube.com/watch?v=zQ4ecqWMRQc
R4R5 vertex shader is crash(c4d freezing) or bake wrong .
R4R5 Does not support multiple reference ? or Bug?
R2018 R2019 is Ok...
this is silverwing tutorial. (see 21m55sec)
https://www.youtube.com/watch?v=zQ4ecqWMRQc
R4R5 vertex shader is crash(c4d freezing) or bake wrong .
R4R5 Does not support multiple reference ? or Bug?
R2018 R2019 is Ok...
C4D R2025 / Win11 / AMD TR WX Series / 256Gb RAM / RTX3090 / 100GbE
V 4 is the equivalent of V 2017, two major release versions behind current development. It only gets significant bug fixes and compatibility modifications at this point. It is feature locked.moebius wrote:Why is the v4 nomore in the Announcements? Nomore further developement?
Animation Technical Director - Washington DC
Yes absolutely. Development and revisions closed for V4 and 2018.1 versions. Only reason that we make fixes to provide stable versions to you while we're making progress on next level.frankmci wrote:V 4 is the equivalent of V 2017, two major release versions behind current development. It only gets significant bug fixes and compatibility modifications at this point. It is feature locked.moebius wrote:Why is the v4 nomore in the Announcements? Nomore further developement?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
2018.1 has native float/color attributes for vertexes. That's why 2018.1 is better. Why still stuck with 4.05 while having 2018.1 at free?eyeonestudio wrote:VertexMap Shader Crash....
this is silverwing tutorial. (see 21m55sec)
https://www.youtube.com/watch?v=zQ4ecqWMRQc
R4R5 vertex shader is crash(c4d freezing) or bake wrong .
R4R5 Does not support multiple reference ? or Bug?
R2018 R2019 is Ok...
Last edited by aoktar on Fri Sep 27, 2019 9:25 am, edited 1 time in total.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
My pleasure!mrom wrote:Thank you for the fixes!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw