Version 2.05.0 - Updated on (14.08.14)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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aoktar
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a few tests for X-Particles with motion trails
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xp-tests.zip
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ten
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aoktar wrote:a few tests for X-Particles with motion trails

Looks good Ahmet, although I am not sure whats going on in xp1-default ??? :)

ten
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aoktar
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ten wrote:
aoktar wrote:a few tests for X-Particles with motion trails

Looks good Ahmet, although I am not sure whats going on in xp1-default ??? :)

ten
forget it, just a test.
Motion blur is not completed yet, nothing is perfect yet. I'll update in next days
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Nuge
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Can someone please explain how i can get material previews of octane materials in my content browser, it was possible in previous versions but it seems impossible to achieve in V2.0, Please dont tell me to use the live DB (its workflow is very clunky)

Please help

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eyeonestudio
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aoktar wrote:a few tests for X-Particles with motion trails
Hi aoktar
I Tested your Xp-tests.zip

open xp-motionblur.c4d

Motion Blur Is Working Good
But.. Stop at middle frame --> Restart New render
Particle is Gone. :oops: I Posted Same Issue Before. :oops:
C4D R2025 / Win11 / AMD TR WX Series / 256Gb RAM / RTX3090 / 100GbE
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aoktar
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eyeonestudio wrote:
aoktar wrote:a few tests for X-Particles with motion trails
Hi aoktar
I Tested your Xp-tests.zip

open xp-motionblur.c4d

Motion Blur Is Working Good
But.. Stop at middle frame --> Restart New render
Particle is Gone. :oops: I Posted Same Issue Before. :oops:
do you remember my words before releasing? I said that's not completely finished. Also we have some more problems on motion blur. Instances and particles has several problems on different scenerios at the moment
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eyeonestudio
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aoktar wrote:
eyeonestudio wrote:
aoktar wrote:a few tests for X-Particles with motion trails
Hi aoktar
I Tested your Xp-tests.zip

open xp-motionblur.c4d

Motion Blur Is Working Good
But.. Stop at middle frame --> Restart New render
Particle is Gone. :oops: I Posted Same Issue Before. :oops:
do you remember my words before releasing? I said that's not completely finished. Also we have some more problems on motion blur. Instances and particles has several problems on different scenerios at the moment
Sorry for That... Just Reporting. :roll: Thanks...
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aoktar
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eyeonestudio wrote:
Sorry for That... Just Reporting. :roll: Thanks...
No problem. Only problem we wanted to share the new features asap. Please share any findings, maybe someone can not be known by me.

- 2.0 can be used in production?
-> Yes if you are aware of this problems.

I'm working on, i'm going to fix all step-by-step. Motion blur implementation is very hard. Taking time.

Best,
Ahmet
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ashurao
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Hi,

first, thanks for your work. Thanks for the mac release.

I've seen a bug (I supposed it's a bug) in the setting.

As you can see in the picture, C4D ask for the Octane.exe location, when I try to edit the file in the Standalone. But, I use a macintosh, and applications are not .exe but .app.
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Capture d’écran 2014-06-15 à 21.22.49.png
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JessicaVines
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Octane 2 is amazing team, I almost wet my pants when playing with motion blur and displacements in real time.

Thanks for releasing the Beta Ahmet. Feels really close to final in my initial testing...

2 questions though...(hate to sound ungrateful but...)

1) Any idea when motion blur for displaced objects/hair will come?

2) How far along will the full blown multi-pass system be here with reflection/shadows etc?...

Congrats to Octane Devs. I think we have a true game changer here guys.
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