Beta 0.3.4 released (Old version)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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NVN
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yeear i tried with some simple scene....but it dont work :-(
would be cool if you get it to work!!!
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aoktar
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NVN wrote:yeear i tried with some simple scene....but it dont work :-(
would be cool if you get it to work!!!
capture from try with carbon scatter demo. But has a problem uv mapping
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2013-04-29_234005.jpg
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NVN
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Hi aoktar,

uvw works perfect by me.
I mean the color variation channel....
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CS_Multicolor.jpg
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aoktar
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NVN wrote:Hi aoktar,

uvw works perfect by me.
I mean the color variation channel....
Hmm, sorry my mistake. I suppose it don't works. This are special nodes, may be in future
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Druzic
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Hi again,

Well at first I thought it may have been ver 0.42's fault.. but after switching back to 0.3.4 I am still having problems with texture emission. I think it may have something to do with the camera lens, but after the scene is set up I change the focal length of the lens and then try to increase the power of the texture emission and as soon as I touch it, the slider dissappears and crash... :cry:

Its driving me crazy. What am I doing wrong ? Should I send you the bug report?

Edit: Ok on this last recovery, I think I found a fix. The entire Material Editormust be opened in a new window to make any adjustments to the emission. Seems stable this way so far....
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