Beta 0.72 / 0.79 (SDK 1.20) - Obsolete

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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aoktar
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dinf wrote:
aoktar wrote:can you test to drag some windows while rendering? can it be smoothly moved?
With "Use pri." activated all smooth and so far no "devices dev:0" info, without all windows moving in steps.
nice. This option decrease gpu usage and render performance. You can try different option as "low, medium or high".
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Druzic
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Hi Aoktar,

Since the standalone has background images and r14 has the camera calibrator, what would you think about implementing a combination of those two? Is it even possible? I think it would make many users very happy... :D I have been trying to figure out a way to use either one but have not found a way yet.
mattfrodsham
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I would certainly appreciate a 'BG image' solution for lining up/matching lighting to a background plate during tests. Am I correct in thinking the only way to do something like this is with a spherical HDR?

Also I know it has been asked many times but a compositing tag would be fantastic.

Sorry for the ignorance but is there a public roadmap to stop me requesting things that are already being worked on? :)
Windows 8.1 / 4xGTX980 / C4D R18
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aoktar
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mattfrodsham wrote:I would certainly appreciate a 'BG image' solution for lining up/matching lighting to a background plate during tests. Am I correct in thinking the only way to do something like this is with a spherical HDR?

Also I know it has been asked many times but a compositing tag would be fantastic.

Sorry for the ignorance but is there a public roadmap to stop me requesting things that are already being worked on? :)
Live viewer can show background and foreground images, but it's not finished completely. I'll finish this after node editor became useable.
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Silverwing
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Hi aoktar,

Just want to check back if you have noticed by post on PAGE 13
Because you didn´t respond to it!

Cheers,
Raphael
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Silverwing wrote:Hi aoktar,

Just want to check back if you have noticed by post on PAGE 13
Because you didn´t respond to it!

Cheers,
Raphael
yes, this is right. Colors are squeezing to 8bit.
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mattfrodsham
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aoktar wrote:
mattfrodsham wrote:I would certainly appreciate a 'BG image' solution for lining up/matching lighting to a background plate during tests. Am I correct in thinking the only way to do something like this is with a spherical HDR?

Also I know it has been asked many times but a compositing tag would be fantastic.

Sorry for the ignorance but is there a public roadmap to stop me requesting things that are already being worked on? :)
Live viewer can show background and foreground images, but it's not finished completely. I'll finish this after node editor became useable.
Fantastic news, thank you!
Windows 8.1 / 4xGTX980 / C4D R18
Elprezzy
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Joined: Wed May 08, 2013 10:18 am

Hi,
I have tried to animate a building exploding with fracture in c4d and it works great in just c4d but not in octane, I have used an octane object tag and assigned a number on the fracture (I also tried it on everything else as I'm a noob) also update geometry is checked.

Is it possible?
As I said I'm just learning so any pointers appreciated. :)

I can use hot4d in same way in octane and animate an ocean so I was surprised I couldn't get it to work.

Thanks,
Craig.

Ps if anyone is interested I'm working from this great tutorial I found.
http://jamie3d.com/exploding-things-wit ... -cinema-4d


R14 Broadcast i7 2x gtx780 windows 32gb
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aoktar
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Elprezzy wrote:Hi,
I have tried to animate a building exploding with fracture in c4d and it works great in just c4d but not in octane, I have used an octane object tag and assigned a number on the fracture (I also tried it on everything else as I'm a noob) also update geometry is checked.

Is it possible?
As I said I'm just learning so any pointers appreciated. :)

I can use hot4d in same way in octane and animate an ocean so I was surprised I couldn't get it to work.

Thanks,
Craig.

Ps if anyone is interested I'm working from this great tutorial I found.
http://jamie3d.com/exploding-things-wit ... -cinema-4d


R14 Broadcast i7 2x gtx780 windows 32gb
i think that you mean realtime update feature is not working on fractured objects. I must check this. Propably plugin don't understand there is a change on this objects. A little trick to put a animated null object inside this group.
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Elprezzy
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Thanks, that did the trick. Boooom!

Craig. :)
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