face_off wrote:I have several occasions where I had to reset the cuda device because the videocard did not respond.
This started happening with 1.25.17.
Hi Wim
Is this with you old hardware, or new?
Are there any cuda errors in the log? (From the "cuda" button in the devices tab)?
It may have been something introduced with the 1.25 render engine, or perhaps somethings has changed with your hardware. It would be worth trying to underclock your video card a touch to see if that helps.
Paul
It is still with the old hardware. New hardware arrives this week
It has been working fine for the past year and I never overclocked it
When I checked the log it was empty - but not sure if I had done a reset. I wil check next time.
I am running GPU-Z now to see if anything strange is going on
Another weird thing.
It looks like in the scene I am loading, the wrong card settings are chosen. I have the GTX580 and the GTX680 in there. Only the 680 is actived for GPU for CUDA. When I load this scene I get the too many textures loaded message. But when I do a Image file statistics you can see that it takes the wrong limits: 64/32 which should be 144/68.
Now if I let it continue the viewport reports 144/68 again and render OK. So it looks like the plugin checks the wrong card for limits