no problem here with french version.
My config vista 64'bits, 64 go RAM, 3 titan black
C4D R16 last update
Version 2.24.2-R2 (22.01.2016)
Moderators: ChrisHekman, aoktar
- renderingz
- Posts: 153
- Joined: Fri Nov 06, 2015 12:09 pm
I'm noticing a few bugs here and there on this release related to live viewer crashes when altering materials:
Altering the texture projection settings of a gradient in the diffuse channel causes the LV and cinema to freeze with no recovery regularly.
Changing values in the blackbody emission texture of luminous materials within a mix material that is blended with a dirt texture crashes the LV and cinema to freeze with no recovery regularly.
Motion blur and DOF are enabled on the octane camera, as well is camera imager, and post effects.
I'm running c4d r15 on windows 7
Altering the texture projection settings of a gradient in the diffuse channel causes the LV and cinema to freeze with no recovery regularly.
Changing values in the blackbody emission texture of luminous materials within a mix material that is blended with a dirt texture crashes the LV and cinema to freeze with no recovery regularly.
Motion blur and DOF are enabled on the octane camera, as well is camera imager, and post effects.
I'm running c4d r15 on windows 7
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
- fuchsundvogel
- Posts: 102
- Joined: Tue Jan 06, 2015 3:21 pm
sometimes i am getting a crash when i change the kernel in octane setting.
here is one bugreport.zip
is this helpful?
if you want the scene also please PM me so i can send you a link oktar.
here is one bugreport.zip
is this helpful?
if you want the scene also please PM me so i can send you a link oktar.
- Attachments
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- _BugReport.zip
- (39.33 KiB) Downloaded 326 times
Yes, If you can capture a video of crash and send me the scene. Thanks!fuchsundvogel wrote:sometimes i am getting a crash when i change the kernel in octane setting.
here is one bugreport.zip
is this helpful?
if you want the scene also please PM me so i can send you a link oktar.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- fuchsundvogel
- Posts: 102
- Joined: Tue Jan 06, 2015 3:21 pm
sent you a link in PMaoktar wrote:Yes, If you can capture a video of crash and send me the scene. Thanks!fuchsundvogel wrote:sometimes i am getting a crash when i change the kernel in octane setting.
here is one bugreport.zip
is this helpful?
if you want the scene also please PM me so i can send you a link oktar.
moved to render settings.HSR wrote:Hi
I wonder where the "render layer" option is, in the octane settings, for viewing in live viewer. This is a feature I use very often, but it seems to have dissapeared in this latest version?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Yes, I can see it in the render settings and it works when I render to picture viewer, but for preview purposes it was very nice to be able to see this in the live viewer. Is this something we can have back?aoktar wrote:moved to render settings.HSR wrote:Hi
I wonder where the "render layer" option is, in the octane settings, for viewing in live viewer. This is a feature I use very often, but it seems to have dissapeared in this latest version?
I have removed it because of some critisms about making confusion to people. People wish to have just one control.HSR wrote:Yes, I can see it in the render settings and it works when I render to picture viewer, but for preview purposes it was very nice to be able to see this in the live viewer. Is this something we can have back?aoktar wrote:moved to render settings.HSR wrote:Hi
I wonder where the "render layer" option is, in the octane settings, for viewing in live viewer. This is a feature I use very often, but it seems to have dissapeared in this latest version?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
aoktar wrote: I have removed it because of some critisms about making confusion to people. People wish to have just one control.
Ok. I would really love to get this feature back. I use it all the time. Its a BIG time saver for seperating objects and testing out lighting/materials/mask etc without having to render the entire scene in the live viewer - or wasting time render to picture viewer while your testing...
May I suggest to work in a feature to make the live viewer render the same as the picture viewer. So when I define my render layer in the render settings, this is what will render in the live-viewer? That way there will be no confusion about control.
awesome plugin though! getting some pretty nice results in a fraction of the time
