aoktar wrote:Hey,momade wrote:hey aoktar.
when using cinema-shader i.e. noise. when starting LV or 'rendert o picture viewer' the noise gets rendered according to the 'c4d-shader-settings'.
here the question:
do c4d-shaders ALWAYS get rendered? i mean every single time LV or 'rendert o picture viewer' is used?
or do they get stored somewhere on HDD for faster acess if unchanged?
it would be great if octane just checks if changes had been done and only rerenders in that case. shaders that remain unchanged could be saved to the tex folder with a certain naming convetion...
what do you think?
i'm using a method to check and update any material or textures in render sessions. Also C4D shaders will be updated when only tweaked. But plugin always refreshs on start of a render session. After this explanations, i'm not sure stability of your advice. This cannot be reliable way, but first let's see 3.0. It will bring custom shaders, so we can directly implement this c4d shaders in gpu.
great aoktar! just being nerdy.
thanks.