Version 3.05.3 (13.01.2017)

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uncia
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Don't post plugin with this files ;)
Just a friendly suggestion .
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aoktar
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uncia wrote:Don't post plugin with this files ;)
Just a friendly suggestion .
Capture.PNG
Thanks! I know what you mean. I just wanted to get better bugreports for this test versions.
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bododge
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Will the stable release for 3.06 require Cuda 8 for mac users, or just the wip release? I didn't think that change was coming until 3.10. I'm still on 10.10 and would prefer to keep it that way on this machine.
Thanks for all your hard work!
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aoktar
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bododge wrote:Will the stable release for 3.06 require Cuda 8 for mac users, or just the wip release? I didn't think that change was coming until 3.10. I'm still on 10.10 and would prefer to keep it that way on this machine.
Thanks for all your hard work!
Thanks! Unfortunately you'll need Cuda 8.0. Same problem is valid for me too. I don't want to upgrade but no luck without it.
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aoktar
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Just wanted to get some opinions about these revisions on displacement/emission/medium creations in material. Main reason is to make a simpler texture menu under octane materials. These nodes will not visible in any menu and it's possible to create by buttons or Node editor anymore. Please see attached video and let me know your thoughts.
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waltondt
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is test available for subscription version?
bertritude
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Hi Aoktar,

displacement/emission/medium creations in material is a good idea and it's quicker for me. Thanks for it.

I tried yesterday to render a scene without adaptative sample and without and time to render was the same. There's a TFD smoke + fire container inside.

What kind of scenes will it improve ?
VVG
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bertritude wrote:Hi Aoktar,

displacement/emission/medium creations in material is a good idea and it's quicker for me. Thanks for it.
+1
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pxlntwrk
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VVG wrote:
bertritude wrote:Hi Aoktar,

displacement/emission/medium creations in material is a good idea and it's quicker for me. Thanks for it.
+1
:::::::::::::::::
pxlntwrk.net
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Josef
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aoktar wrote:Just wanted to get some opinions about these revisions on displacement/emission/medium creations in material. Main reason is to make a simpler texture menu under octane materials. These nodes will not visible in any menu and it's possible to create by buttons or Node editor anymore. Please see attached video and let me know your thoughts.
oh yes these seem pretty convenient :)
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