Sorry it's working well on me. Check it again please! Give me a more info if still happen.Kalua wrote:Thanks, Aoktar for the release.
It's been really good so far.
One thing: I was not able , yet, to introduce Volume scattering as done iin your youtube video.
It works flawlessly with R18. It works ok inside R20, untill I start to play with Noise parameters and then the volume disappers. R21 won´t render the volume box at all.
Cheers,
Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Ahmet and all of you!
After testing and comparing previous scenes that were now crashing with new releases, I finally found out that I meet crashes everytime I have one or more material in my scene that have 6K tex.
Even worse if I have an 8K or 16K HDR for environment...
Hoping that there is a value to set in settings that can solve this issue (that in 4.05 works fine), could you help me please.
I will be grateful forever!
Thanks and have a great evening
Cheers!
After testing and comparing previous scenes that were now crashing with new releases, I finally found out that I meet crashes everytime I have one or more material in my scene that have 6K tex.
Even worse if I have an 8K or 16K HDR for environment...
Hoping that there is a value to set in settings that can solve this issue (that in 4.05 works fine), could you help me please.
I will be grateful forever!

Thanks and have a great evening
Cheers!
I7 5930k - 32 Gb ram - 2 x RTX 2080ti
http://www.marcodattilo.com
http://www.marcodattilo.com
Did you try "Empty texcache" command?shine71 wrote:Hi Ahmet and all of you!
After testing and comparing previous scenes that were now crashing with new releases, I finally found out that I meet crashes everytime I have one or more material in my scene that have 6K tex.
Even worse if I have an 8K or 16K HDR for environment...
Hoping that there is a value to set in settings that can solve this issue (that in 4.05 works fine), could you help me please.
I will be grateful forever!
Thanks and have a great evening
Cheers!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
....not.... where I can find it? sorry for stupid question....aoktar wrote:Did you try "Empty texcache" command?shine71 wrote:Hi Ahmet and all of you!
After testing and comparing previous scenes that were now crashing with new releases, I finally found out that I meet crashes everytime I have one or more material in my scene that have 6K tex.
Even worse if I have an 8K or 16K HDR for environment...
Hoping that there is a value to set in settings that can solve this issue (that in 4.05 works fine), could you help me please.
I will be grateful forever!
Thanks and have a great evening
Cheers!

I7 5930k - 32 Gb ram - 2 x RTX 2080ti
http://www.marcodattilo.com
http://www.marcodattilo.com
Found it!
And it seems to work on first try...
Should I did it everytime I open a scene?
Is there a way to have it set without doing it?
Thanks a lot for your help, man!!!
And it seems to work on first try...
Should I did it everytime I open a scene?
Is there a way to have it set without doing it?
Thanks a lot for your help, man!!!
I7 5930k - 32 Gb ram - 2 x RTX 2080ti
http://www.marcodattilo.com
http://www.marcodattilo.com
Don't know but mostly problems are around this caching system. Guys are looking for a fixshine71 wrote:Found it!
And it seems to work on first try...
Should I did it everytime I open a scene?
Is there a way to have it set without doing it?
Thanks a lot for your help, man!!!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Sounds great!
Thanks for the help, Ahmet.
Waiting for their fix now I know how to solve the issue when I face it!
Cheers!
Thanks for the help, Ahmet.
Waiting for their fix now I know how to solve the issue when I face it!
Cheers!
I7 5930k - 32 Gb ram - 2 x RTX 2080ti
http://www.marcodattilo.com
http://www.marcodattilo.com
I also had some issues with texture taching. I disabled texture caching to prevent from happening again - I can´t really say what are the benefits of this option.shine71 wrote:Found it!
And it seems to work on first try...
Should I did it everytime I open a scene?
Is there a way to have it set without doing it?
Thanks a lot for your help, man!!!
You may prevent Octane to use this feature under the settings window.
C4D 2025.1.1 Octane 2025.2.1 v1.5.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
https://www.behance.net/PaperArchitect
It's not same thing we talked about it. This option is about plugin usage and keeps textures in memory during work period of a scene to load much faster for next usage. With this option Live Viewer or material previews runs much faster. No reload. My advice to keep it selected.Kalua wrote:I also had some issues with texture taching. I disabled texture caching to avoid from happening again - I can´t really say what are the benefits of this option.shine71 wrote:Found it!
And it seems to work on first try...
Should I did it everytime I open a scene?
Is there a way to have it set without doing it?
Thanks a lot for your help, man!!!
You may prevent Octane to use this feature under the settings window.
Other than this, "Empty texCache" command clears the Renderer's texture cache in harddrive. And it's a different story.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw