Cinema 4D version 4.01.1-R2 (stable) 13.12.2018

Sub forum for plugin releases

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ansarwasif
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aoktar wrote:
steph wrote:Bonjour,
je vous joins une video de Bug Film-Region...
merci a vous.


Hello,
I enclose a video of Bug Film-Region ...
thank you.

OK thanks! It's fixed on my wip version before you reported. It needed some update and restart of rendering to apply changes to the renderer.
This is the thing I was mentioning earlier about. Looking forward to get it fixed. Thanks.
GSMATTAnimation
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aoktar wrote:
GSMATTAnimation wrote:Is anyone else having rendering issues using PMC, which renders frame 0 and does not finish the render?
Attached is what I am getting.
It looks like waiting for long time at same frame. Have you checked any render passes and looked to Console for render log?
I had not checked the render log but I did check the render passses. Unfortunately I had changed some setting to get the job rendering, so the old log is gone.
I had not set up any beauty passes. I did however have the AI Denoiser on.
Turning that off now renders the frames fully and moves onto the next frame. Could be a glitch with PMC and the AI Denoiser maybe?
(thank you for your help by the way)
moebius
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There is this triangle missing. If you click away from SSS and come back, it's there
https://www.dropbox.com/s/c8tl2twhz2g4y ... g.jpg?dl=0
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thanulee
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Hi, i get c4d freeze when i try close node editor. Empty scene. R19! Complete freeze of c4d i have to end task from task manager.
I have both 3.08 standalone and 4.00 standalone installed, is that a problem?

edit: i restarted pc c4d doesnt freeze. I add a material those on 3 spheres, i get a crash...
I attach bug report.

win10/411.63 drivers
Attachments
_BugReport.txt
(385.35 KiB) Downloaded 280 times
Last edited by thanulee on Sat Dec 22, 2018 7:01 pm, edited 1 time in total.
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eyeonestudio
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Panorama Rendering - Individual axis option needs

I am planning to render with Cube Map(panorama).
It is not for the VR Device(HMD).
Final rendering should be very high resolution. And I only need 3 of 6 sides.
Rendering 6 sides takes too long time.
However, my scene has a large number of generators, making it difficult to output orbx.

Standalone Camera has an X + X -... options.
Could you add individual X + X -... in Cube Map?


2018-12-23_033732.png
Last edited by eyeonestudio on Mon Dec 24, 2018 8:27 pm, edited 1 time in total.
CINEMA 4D R2025
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aoktar
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thanulee wrote:Is this a glitch? ty

https://www.dropbox.com/s/ku5mtvj2k75yx ... .webm?dl=0
nope! It keeps size and try to fit pins and no place for preview area. Make it higher and you'll see previews.
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thanulee
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Thanks, also which gpu should is better to use for denoising? The one attached to screen or the other one?
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aoktar
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thanulee wrote:Thanks, also which gpu should is better to use for denoising? The one attached to screen or the other one?
Not sure but probably the gpu with more vram
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Kalua
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Aoktar:
I have a few questions regarding the .ORBX export/saving process:
1. Are instances recognized as "instances" inside an .ORBX file? If so, would instances make this .ORBX file smaller or more efficient?
2. Is hidden geometry in the scene imported to the .ORBX file or only the visible scene?

Thanks for all the good work you've done so far!
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
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