Hello ,
I have a little trouble with 3.06 rendering. sometimes, my render is stopping a little bit before ending. I don't understand why. Nothing to do to finish the render, but no problem to press cancel.
I thought it was because i activated "limit visibility to camera" into Itoo Forest pack, but, it is not.
I thought it was because network saving images, but is not.
In my scene i have baked animated car, large terrain and some itoo forest pack scatters.
is this a knowed problems about items used into my scene ?
I precise i have a lot of shots is working fine and i don't know why sometimes a frame is blocking all my render.
I precise another thing i use network rendering of Octane with multiple computers with 4 Gtx 1080 each.
Can you help me please ? Thanks.
g.
[EDIT]
After reboot twice my computer, the render is ok. I never had that with 3.05.3.
I think it's due to a flashing memory problem. Did you ever hear about that ?
OctaneRender® for 3ds max® v3.06 - 4.33 [OBSOLETE]
Forum rules
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
- paride4331
- Posts: 3818
- Joined: Fri Sep 18, 2015 7:19 am
Hi finkaboutit,
It's hard to say with only this screenshot; I think your issue depends on a Ram limit on your pc.
You could make this test:
Eliminates all Elements render
set max. Tile sample > 1
Waiting to hear from you
Regards
Paride
It's hard to say with only this screenshot; I think your issue depends on a Ram limit on your pc.
You could make this test:
Eliminates all Elements render
set max. Tile sample > 1
Waiting to hear from you
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
- Posts: 3818
- Joined: Fri Sep 18, 2015 7:19 am
Hi coilbook,
I think you've swapped a function for another.
https://knowledge.autodesk.com/support/ ... F-htm.html
https://knowledge.autodesk.com/support/ ... A-htm.html
https://knowledge.autodesk.com/support/ ... 5-htm.html
Regards
Paride
I think you've swapped a function for another.
https://knowledge.autodesk.com/support/ ... F-htm.html
https://knowledge.autodesk.com/support/ ... A-htm.html
https://knowledge.autodesk.com/support/ ... 5-htm.html
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- Elvissuperstar007
- Posts: 2511
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
Re: About W Hair and Ornatrix ( Tips and Tricks questions)
Hi guys,
I think Octane 3dsMax + Ornatrix has some issues.
I tried to export to SA and issues seem to be too.
Regards
Paride
viewtopic.php?f=24&t=59458&start=10
Hi guys,
I think Octane 3dsMax + Ornatrix has some issues.
I tried to export to SA and issues seem to be too.
Regards
Paride
viewtopic.php?f=24&t=59458&start=10
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- andrey.krivulya
- Posts: 130
- Joined: Wed Apr 06, 2016 6:15 pm
- Contact:
Hello, dear OTOY Team.
So in this version I have a problem with render passes... For example I want to check noise and I added noise pass to the Render Elements, but when I select Noise Pass in Octane Viewport - all what I rendered early - lost, and Octane start render again... So I have this bug with all passes... In Octane Standalone - everything is ok.
So in this version I have a problem with render passes... For example I want to check noise and I added noise pass to the Render Elements, but when I select Noise Pass in Octane Viewport - all what I rendered early - lost, and Octane start render again... So I have this bug with all passes... In Octane Standalone - everything is ok.
Windows 11 Pro / Intel Core Ultra 9 285HX / 96GB DDR5 / RTX 5090 Laptop 24GB / 4TB SSD / MSI Titan 18 HX AI
My youtube channel with 3d tutorials ----- >>>> https://www.youtube.com/c/AndrewKrivulya
My youtube channel with 3d tutorials ----- >>>> https://www.youtube.com/c/AndrewKrivulya
- Elvissuperstar007
- Posts: 2511
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
Yes-yes I have the same error problem with render passes
- Attachments
-
- Test.rar
- (80.12 MiB) Downloaded 227 times
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- paride4331
- Posts: 3818
- Joined: Fri Sep 18, 2015 7:19 am
Hi andrey.krivulya,
thanks for your report about render passes in render Elements,
I'll send your issue to developers.
Regards
Paride
thanks for your report about render passes in render Elements,
I'll send your issue to developers.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- andrey.krivulya
- Posts: 130
- Joined: Wed Apr 06, 2016 6:15 pm
- Contact:
Thank you very much, Paride =) Have a nice day =)paride4331 wrote:Hi andrey.krivulya,
thanks for your report about render passes in render Elements,
I'll send your issue to developers.
Regards
Paride
Windows 11 Pro / Intel Core Ultra 9 285HX / 96GB DDR5 / RTX 5090 Laptop 24GB / 4TB SSD / MSI Titan 18 HX AI
My youtube channel with 3d tutorials ----- >>>> https://www.youtube.com/c/AndrewKrivulya
My youtube channel with 3d tutorials ----- >>>> https://www.youtube.com/c/AndrewKrivulya
- neonZorglub
- Posts: 1019
- Joined: Sun Jul 31, 2016 10:08 pm
Hi! Next version (4.34) will support Max 2018; Should be released in the next few days..octanegraff wrote:Is this version compatible with 3DS Max 2018 yet? I am not finding any documentation stating that it is.
thank you