Much power to all persons that were involved and hopefully this useless killing will find an end very, very soon!
Version 3.00 - Alpha10.1 (30.04.2016)
Moderators: ChrisHekman, aoktar
You release this version on a very sad day! Hopefully you and everybody you know is ok Ahmet! I was very sad when i heard what happened in your hometown today!
Much power to all persons that were involved and hopefully this useless killing will find an end very, very soon!
Much power to all persons that were involved and hopefully this useless killing will find an end very, very soon!
Thanks, me too.cfrank78 wrote:You release this version on a very sad day! Hopefully you and everybody you know is ok Ahmet! I was very sad when i heard what happened in your hometown today!
Much power to all persons that were involved and hopefully this useless killing will find an end very, very soon!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Coolaoktar wrote:Not yet. It's on my list.miohn wrote: Just a question:
Is it possible to define a certain mesh for the volume-object
instead of the default cube?
And if yes -how?
thanks!
Mike
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pxlntwrk.net
pxlntwrk.net
Yay, the shift of Houdini VDB is now also in C4D Alpha 3 gone
Great, thanks!
Ahmet, do you think you'll get the cut sides also away, later on?
Sliders: confirmed. The middle position of all sliders seam to be now at 25% instead of 50%.
Ahmet, do you think you'll get the cut sides also away, later on?
Sliders: confirmed. The middle position of all sliders seam to be now at 25% instead of 50%.
| Win 10 | 64 GB RAM | AMD 5900X | RTX 3080 12 GB| C4D 21| C4Doctane v2022.1.1|
Thank you for this new release. I'm really excite by the new baking feature.
I've made a quick test to see if I can bake blurred reflections from the camerea point of view but I'm only getting the diffuse (see attach.)
Is this feature not implemented at this time? I've tried with "Use Baking Position" enabled and the "Position" set to the camera position, but still nothing.
I've made a quick test to see if I can bake blurred reflections from the camerea point of view but I'm only getting the diffuse (see attach.)
Is this feature not implemented at this time? I've tried with "Use Baking Position" enabled and the "Position" set to the camera position, but still nothing.
Cinema4D R17 / Windows 7 on Intel i7-3930K / 32 GB Ram / GTX 670 / GTX 780 / 3 x GTX 970 on Amfeltech expansion cluster
There is no change since some versions. It's fine here.miohn wrote:Hi Ahmet,
I notized, that the rotation slider of the environment tag behaves strange!
Maybe you can check this?
Have to go to last version because of that.
regards
Mike
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
This part is not registered yet. I'm not sure that's for your request. I'll take a look.tomabobu wrote:Thank you for this new release. I'm really excite by the new baking feature.
I've made a quick test to see if I can bake blurred reflections from the camerea point of view but I'm only getting the diffuse (see attach.)
Is this feature not implemented at this time? I've tried with "Use Baking Position" enabled and the "Position" set to the camera position, but still nothing.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw

