New version 1.23.2 (SDK 1.37) *** 25.03.2014***

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Rudi
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aoktar wrote:Hey Rudi,
Sorry that's my mistake. I'm going to update last version(1.13c) now. Please could you check it?
Jippie .:)

Funnily the fact that this had still struck nobody. Well, now it is again in order. :D
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LudovicRouy
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With 1.13c all is correct for me thanks Aoktar !
SVITAdmin
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Whats this fancy new "Enable Particle Engine" do?
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aoktar
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SVITAdmin wrote:Whats this fancy new "Enable Particle Engine" do?
You're very careful. it`s for new particle support. but i don`t advice to use yet. i`l put some info when it`s ready
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SVITAdmin
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aoktar wrote:
SVITAdmin wrote:Whats this fancy new "Enable Particle Engine" do?
You're very careful. it`s for new particle support. but i don`t advice to use yet. i`l put some info when it`s ready
Yay! I wanna play. Looking forward to it
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Weezer
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I hadn't looked at this for a while, as it was a bit basic and buggy at first, but I'm treacly impressed with the progress you've made. It all feels really solid and slick - I'll definitely be using it more often. The materials menu is great, and everything feels good. Looking forward to seeing how this develops over the coming months. Top work!
djart
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Is there a date you will release a stable and bugfree, ready for commercial work, version?

The stable version 1,01 is pretty useless for me cause theres no hide object from camera and so on and the newest version "should" not be used cause its not working stable enough.

Also i like to have an updated Manual soon...
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aoktar
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djart wrote:Is there a date you will release a stable and bugfree, ready for commercial work, version?

The stable version 1,01 is pretty useless for me cause theres no hide object from camera and so on and the newest version "should" not be used cause its not working stable enough.

Also i like to have an updated Manual soon...
date is highly depended to Octane progress. We are looking for what's coming.
Yes, this versions isn't stabile. But don't mean useless. I think, it's worth to try if you need new features for your work.
Personally, i'm using for commercials and every release is better than previous one
Weezer wrote:I hadn't looked at this for a while, as it was a bit basic and buggy at first, but I'm treacly impressed with the progress you've made. It all feels really solid and slick - I'll definitely be using it more often. The materials menu is great, and everything feels good. Looking forward to seeing how this develops over the coming months. Top work!
Thanks Weezer, as i said it's getting better
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SVITAdmin
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Yes. This seems reasonably stable. No issues yet. I have been using these previews for real work for a while now. If one build is somewhat unstable, i usually find out pretty quickly. However, since these builds are works in progress, i understand aoktar covering his ass and putting that disclaimer in there.

All that to say, I'd go ahead and use this latest version.
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djart
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Hello aoktar,

i just installed the latest (1.13)version as you recommended and did some tests with files, where the previous version bugged around.
Until now it seems to work stable. I continue testing over the weekend and see how it works.

But i have to ask again, any chance for an updated Manual?
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