Jippie .aoktar wrote:Hey Rudi,
Sorry that's my mistake. I'm going to update last version(1.13c) now. Please could you check it?

Funnily the fact that this had still struck nobody. Well, now it is again in order.

Moderators: ChrisHekman, aoktar
You're very careful. it`s for new particle support. but i don`t advice to use yet. i`l put some info when it`s readySVITAdmin wrote:Whats this fancy new "Enable Particle Engine" do?
Yay! I wanna play. Looking forward to itaoktar wrote:You're very careful. it`s for new particle support. but i don`t advice to use yet. i`l put some info when it`s readySVITAdmin wrote:Whats this fancy new "Enable Particle Engine" do?
date is highly depended to Octane progress. We are looking for what's coming.djart wrote:Is there a date you will release a stable and bugfree, ready for commercial work, version?
The stable version 1,01 is pretty useless for me cause theres no hide object from camera and so on and the newest version "should" not be used cause its not working stable enough.
Also i like to have an updated Manual soon...
Thanks Weezer, as i said it's getting betterWeezer wrote:I hadn't looked at this for a while, as it was a bit basic and buggy at first, but I'm treacly impressed with the progress you've made. It all feels really solid and slick - I'll definitely be using it more often. The materials menu is great, and everything feels good. Looking forward to seeing how this develops over the coming months. Top work!