Blender 5.0.1 with 31.2 Beta

Sub forum for bug reports
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
dinosgr
Licensed Customer
Posts: 25
Joined: Mon Jul 28, 2025 1:48 pm

Oh , you could just use c:\Users\..... user name\AppData\Roaming\Blender Foundation\Blender\5.0\scripts\startup\bl_app_templates_user\
were you copy the templates you need and blender will catch them.
inside there needs 2 directories for each of your templates : OctaneRender and Octane Render Compositor & Denoiser (those 2 should be directories)
and each inside needs a preferences file that's loading the Octane Add-on and your 2 seperate blend file OctaneRender startup (default) and Octane Render startup (Compositor & Denoiser), (each to their respective directory).
Importand now the files inside the directories should be blender's default naming scheme , not using you custom names : that is (startup.blend , and userprefs.blend)


/wave
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