OctaneRender 2024.1 for Houdini production (2024.1.0.1)
Moderator: juanjgon
- lavrenovlad
- Posts: 127
- Joined: Fri Mar 29, 2019 7:11 pm
Universal light behaves weird in this version too. I put intensity value of 20 000 it seems normal after IPR reload, then if I touch the slider again slightly it becomes overexposed until I reload IPR again and some other bugs, may be related to IPR not updating something properly and not related to the universal light itself
- ricky_otoy
- Posts: 289
- Joined: Mon Jun 19, 2023 6:34 am
Thanks for the reports, ok so yeah we did fix an issue after ROP export then closing IPR now. I hope this is tied to your ROP render exit crash issue. (fingers-crossed!)
Also, the over-bright jumps on with the light while adjusting was fixed for the next build too. (I assume it is the same issue you are talking about)
Also, the over-bright jumps on with the light while adjusting was fixed for the next build too. (I assume it is the same issue you are talking about)
- lavrenovlad
- Posts: 127
- Joined: Fri Mar 29, 2019 7:11 pm
Tbh I think it might be IPR updating issue, since lights are materials and they just don't update correctly.
BTW don't forget about the issue with the IPR that is still around, when opening a project and choosing a ROP in ROPs menu straight away in the IPR causes an error. Need to start the IPR first by clicking the "play" icon and then I can choose from the list of ROPs and can switch between them without an error.
BTW don't forget about the issue with the IPR that is still around, when opening a project and choosing a ROP in ROPs menu straight away in the IPR causes an error. Need to start the IPR first by clicking the "play" icon and then I can choose from the list of ROPs and can switch between them without an error.
- ricky_otoy
- Posts: 289
- Joined: Mon Jun 19, 2023 6:34 am
It has been logged, I can't say if we will fix that check for the coming build or not but will get sortedlavrenovlad wrote: BTW don't forget about the issue with the IPR that is still around, when opening a project and choosing a ROP in ROPs menu straight away in the IPR causes an error. Need to start the IPR first by clicking the "play" icon and then I can choose from the list of ROPs and can switch between them without an error.

- lavrenovlad
- Posts: 127
- Joined: Fri Mar 29, 2019 7:11 pm
There is a bug with "Composite Texture" node that has been around for trillion years. Multiple inputs get messed up when I open the file again, need to disconnect and re-arrange them again..
I reported it a while ago
I reported it a while ago
- ricky_otoy
- Posts: 289
- Joined: Mon Jun 19, 2023 6:34 am
We unfortunately reintroduced this bug recently, we are aware and hopefully will squash it soon!
- lavrenovlad
- Posts: 127
- Joined: Fri Mar 29, 2019 7:11 pm
Any plans in the near future to add auto IPR refresh when new models added for example? It works pretty well in Redshift and Renderman
- ricky_otoy
- Posts: 289
- Joined: Mon Jun 19, 2023 6:34 am
Some IPR update 'updates' will be in the next build, including update on adding new item.lavrenovlad wrote:Any plans in the near future to add auto IPR refresh when new models added for example? It works pretty well in Redshift and Renderman

Last edited by ricky_otoy on Sun Oct 27, 2024 9:29 am, edited 1 time in total.