Per material Light/HDR in Octane LiveViewer

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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SSmolak
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polloviz wrote: If this have no flaws I definitely owe you a beer! :)
We are living on big planet. I doubt our paths will cross. I'll have a beer with you, if not here, then in the afterlife :)

You can use only one spherical object and one default Octane environment for your choice - their all will have its own light link id that you can choose from Octane object tag.
Architectural Visualizations http://www.archviz-4d.studio
boxfx
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SSmolak wrote:OK it's done ! I forgot that emission can have it's own light link id :) Two invisible spheres as HDRI envinronments with two different emmisive materials.
Nice, this is a problem we've run into too, needing a custom reflection for chrome objects in a scene and another for general reflections.
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