As far as I know it is the plugin that should set up these IDs and create the corresponding color maps during export.i was wondering if the fix that you code is still needed today ? or does standalone recognize id's directly now ?
How to transmit point cloud attributes to alembic instance ?
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
thanks for your answer jobigoud.
i use houdini alembic exporter to create the alembic file. so it is not related to a houdini plugin problems.
i might need to define the proper attribute. what does octane standalone expect precisely to generate correct id.
- my attribute name is :
- i store it as a point attribute
- type is integer
but maybe octane expect an other name ?
maybe it also expect the attribute at vertex level ?
Cheers
E
i use houdini alembic exporter to create the alembic file. so it is not related to a houdini plugin problems.
i might need to define the proper attribute. what does octane standalone expect precisely to generate correct id.
- my attribute name is :
Code: Select all
id- type is integer
but maybe octane expect an other name ?
maybe it also expect the attribute at vertex level ?
Cheers
E

