Please read my posts above.galleon27 wrote:And what is the difference between a global switch and creating a Texture Environment? They are both a click away and would do pretty much the same thing.J.C wrote: If you want to make it easy for us why not to make it a global switch so users can decide to have it on or off?
Most options are made that way. Why this is different?
How to disable default non existing environment?
Moderators: ChrisHekman, aoktar
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
I can't see anything complicated in a simple switch or choosing a default color in plugin preferencesaoktar wrote:Every option will make it more complicated. It's the opposite of what I wish for this plugin: Keeping it as simple as can be.J.C wrote: If you want to make it easy for us why not to make it a global switch so users can decide to have it on or off?
Most options are made that way. Why this is different?
Also, this way perfectly fits to the logic of standalone if you know to use it. There's no logic as you wish. Always have an environment with a texture.

As far as Standalone is concerned there is no hidden environment in preferences. I can easily enable or disable it by disconnecting its node.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
İn standalone and renderer no hidden environment. Just set black if you wish hidden
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw