Bump maps and UVW transforms acting weird

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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whersmy
Licensed Customer
Posts: 723
Joined: Thu Aug 30, 2012 7:40 am

Jay, I noticed this as well. Due to NDA`s I can`t post an example, will try to add one when I can. I think I noticed it -and just took some time to work around it/use a different approach- when scaling a large bump/normal (RGB) map in order to get micro bumps/flakes. I think in the end the OSL map flakes.osl did the trick.
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jayroth2020
OctaneRender Team
Posts: 488
Joined: Mon May 04, 2020 7:30 pm

We're always happy to take a look! If you can put something together that shows the issue more clearly, it would be most helpful.
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