This still isn't fixed in 21.8. I have now placed it in Bug Reports:linograndiotoy wrote:We'll fix this in the next builds.
viewtopic.php?f=114&t=75035
This still isn't fixed in 21.8. I have now placed it in Bug Reports:linograndiotoy wrote:We'll fix this in the next builds.
The ORBX you provided works in the latest version: But yes, it looks like using Placement nodes makes the ORBX not visible. We'll fix it.pegot wrote:This still isn't fixed in 21.8. I have now placed it in Bug Reports:linograndiotoy wrote:We'll fix this in the next builds.
viewtopic.php?f=114&t=75035
yes,,heavy an simple torus scene. Im using last version, windows 10 rtx2080tilinograndiotoy wrote:Heavy scenes can be probelmatic and time consuming to export in ORBX.
Is this happening with simple scenes as well?
We made a new version available this week. Is it the one you're using?Tharso wrote:yes,,heavy an simple torus scene. Im using last version, windows 10 rtx2080tilinograndiotoy wrote:Heavy scenes can be probelmatic and time consuming to export in ORBX.
Is this happening with simple scenes as well?