Doing some large scale animations result in unwanted shaky camera movements.
viewtopic.php?f=30&t=68448&p=368839#p368839
OctaneRender™ 2019.1
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
Fixed for next release.J.C wrote:This release still has same error as before and before after. I reported it few times. Happens on OSX.
OctaneRender Enterprise 2019.1 (6000100)
CUDA error 700 on device 1: an illegal memory access was encountered
-> failed to wait for event
device 1: direct light kernel failed
CUDA error 700 on device 0: an illegal memory access was encountered
-> failed to wait for event
device 0: direct light kernel failed
- PolderAnimation
- Posts: 373
- Joined: Mon Oct 10, 2011 10:23 am
- Location: Netherlands
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is it possible to make the 'geometry exporter' export displaced geometry done in Octane?
And could it also have support of an animation sequence?
And could it also have support of an animation sequence?
Win 10 64bit | RTX 3090 | i9 7960X | 64GB
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
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bug 2019 alpha!!
https://www.dropbox.com/s/2cyutv76n94nh ... 6.rar?dl=0
https://www.dropbox.com/s/2cyutv76n94nh ... 6.rar?dl=0
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win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- Silverwing
- Posts: 287
- Joined: Wed Jun 15, 2011 8:36 pm
- Location: Ludwigsburg Germany
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Hi there.
Thank you for this release.
Unfortunately there seems some really big problems with the network rendering.
Even with a really simple scene with a cube and enabled network rendering I am getting colored samples back from the slaves.
Here´s an Image of what it looks like in C4D and in Standalone:
Working on Windows 10 with GTX 1080 TI GPUs
The slaves also have GTX 1080 TIs aswell as 980 TIs
Working on the Nvidia 431.70 Driver on all of them.
We are a small studio depending on network rendering functionality to get our jobs through the pepeline.
I would very much appreciate if someone at Q&A would explicitly test network rendering capability of new releases as most of my bug finds / crashes are related to this feature!
Thank you very much for listening and happy bug fixing!
Thank you for this release.
Unfortunately there seems some really big problems with the network rendering.
Even with a really simple scene with a cube and enabled network rendering I am getting colored samples back from the slaves.
Here´s an Image of what it looks like in C4D and in Standalone:
Working on Windows 10 with GTX 1080 TI GPUs
The slaves also have GTX 1080 TIs aswell as 980 TIs
Working on the Nvidia 431.70 Driver on all of them.
We are a small studio depending on network rendering functionality to get our jobs through the pepeline.
I would very much appreciate if someone at Q&A would explicitly test network rendering capability of new releases as most of my bug finds / crashes are related to this feature!
Thank you very much for listening and happy bug fixing!
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WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
please fix network rendering color problem. Our work is stalled. We cannot go back to 2018.1 because all textures get messed up and use 2019.1 because of network rendering. We use 3ds max
Last edited by coilbook on Mon Sep 23, 2019 9:32 pm, edited 1 time in total.
Same, network render has broken in C4D render, exported OSC file to standalone and also broken in stand alone render.
Occurs on Mac & PC.
I created a basic standalone file and it's network render is also broken. Nothing to do with C4D it seems.
Occurs on Mac & PC.
I created a basic standalone file and it's network render is also broken. Nothing to do with C4D it seems.
You do not have the required permissions to view the files attached to this post.
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Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti
Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti
you're still having the same issue? I'm on 10.13.6 and works just fine.haze wrote:Fixed for next release.J.C wrote:This release still has same error as before and before after. I reported it few times. Happens on OSX.
OctaneRender Enterprise 2019.1 (6000100)
CUDA error 700 on device 1: an illegal memory access was encountered
-> failed to wait for event
device 1: direct light kernel failed
CUDA error 700 on device 0: an illegal memory access was encountered
-> failed to wait for event
device 0: direct light kernel failed
______________
Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti
Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti
Also RC3 that could still do network render in cinema 4d is not a supported build, so we can not do any network renders at the moment... PLEASE FIX ASAP or allow us to go back to RC3.
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Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti
Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti