OctaneRender™ 2019.1

VIP Information, news and announcements regarding new Octane Render commercial products and releases.
J.C
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Location: Wrocław

Doing some large scale animations result in unwanted shaky camera movements.
viewtopic.php?f=30&t=68448&p=368839#p368839
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haze
OctaneRender Team
Posts: 1003
Joined: Sun Feb 08, 2015 8:57 pm

J.C wrote:This release still has same error as before and before after. I reported it few times. Happens on OSX.
OctaneRender Enterprise 2019.1 (6000100)

CUDA error 700 on device 1: an illegal memory access was encountered
-> failed to wait for event
device 1: direct light kernel failed
CUDA error 700 on device 0: an illegal memory access was encountered
-> failed to wait for event
device 0: direct light kernel failed
Fixed for next release.
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PolderAnimation
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Posts: 373
Joined: Mon Oct 10, 2011 10:23 am
Location: Netherlands
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is it possible to make the 'geometry exporter' export displaced geometry done in Octane?
And could it also have support of an animation sequence?
Win 10 64bit | RTX 3090 | i9 7960X | 64GB
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Elvissuperstar007
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Location: Ukraine/Russia
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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

this version has noise threw the roof and that from just the sun especially light reflecting from metals. I never had this much noise before in previous versions
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Silverwing
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Location: Ludwigsburg Germany
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Hi there.

Thank you for this release.
Unfortunately there seems some really big problems with the network rendering.
Even with a really simple scene with a cube and enabled network rendering I am getting colored samples back from the slaves.

Here´s an Image of what it looks like in C4D and in Standalone:
2019.1_Network_Rendering_C4D_01.png
2019.1_Network_Rendering_Standalone_1.png
Working on Windows 10 with GTX 1080 TI GPUs
The slaves also have GTX 1080 TIs aswell as 980 TIs
Working on the Nvidia 431.70 Driver on all of them.

We are a small studio depending on network rendering functionality to get our jobs through the pepeline.
I would very much appreciate if someone at Q&A would explicitly test network rendering capability of new releases as most of my bug finds / crashes are related to this feature!

Thank you very much for listening and happy bug fixing!
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WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

please fix network rendering color problem. Our work is stalled. We cannot go back to 2018.1 because all textures get messed up and use 2019.1 because of network rendering. We use 3ds max
Last edited by coilbook on Mon Sep 23, 2019 9:32 pm, edited 1 time in total.
natemac00
Licensed Customer
Posts: 250
Joined: Mon Feb 22, 2016 3:45 pm

Same, network render has broken in C4D render, exported OSC file to standalone and also broken in stand alone render.
Occurs on Mac & PC.
Screen Shot 2019-09-23 at 3.46.04 PM.png
Screen Shot 2019-09-23 at 3.44.31 PM.png
I created a basic standalone file and it's network render is also broken. Nothing to do with C4D it seems.
Screen Shot 2019-09-23 at 3.52.07 PM.png
Screen Shot 2019-09-23 at 3.51.47 PM.png
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Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti
natemac00
Licensed Customer
Posts: 250
Joined: Mon Feb 22, 2016 3:45 pm

haze wrote:
J.C wrote:This release still has same error as before and before after. I reported it few times. Happens on OSX.
OctaneRender Enterprise 2019.1 (6000100)

CUDA error 700 on device 1: an illegal memory access was encountered
-> failed to wait for event
device 1: direct light kernel failed
CUDA error 700 on device 0: an illegal memory access was encountered
-> failed to wait for event
device 0: direct light kernel failed
Fixed for next release.
you're still having the same issue? I'm on 10.13.6 and works just fine.
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Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti
natemac00
Licensed Customer
Posts: 250
Joined: Mon Feb 22, 2016 3:45 pm

Also RC3 that could still do network render in cinema 4d is not a supported build, so we can not do any network renders at the moment... PLEASE FIX ASAP or allow us to go back to RC3.
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Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti
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