OctaneRender™ 2019.1

Forums: OctaneRender™ 2019.1
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Re: OctaneRender™ 2019.1 [current 2019.1.x]

Postby J.C » Sun Sep 15, 2019 4:01 pm

J.C Sun Sep 15, 2019 4:01 pm
Doing some large scale animations result in unwanted shaky camera movements.
viewtopic.php?f=30&t=68448&p=368839#p368839
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Re: OctaneRender™ 2019.1 [current 2019.1.x]

Postby haze » Mon Sep 16, 2019 3:26 am

haze Mon Sep 16, 2019 3:26 am
J.C wrote:This release still has same error as before and before after. I reported it few times. Happens on OSX.

OctaneRender Enterprise 2019.1 (6000100)

CUDA error 700 on device 1: an illegal memory access was encountered
-> failed to wait for event
device 1: direct light kernel failed
CUDA error 700 on device 0: an illegal memory access was encountered
-> failed to wait for event
device 0: direct light kernel failed


Fixed for next release.
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Re: OctaneRender™ 2019.1 [current 2019.1.x]

Postby PolderAnimation » Mon Sep 16, 2019 12:27 pm

PolderAnimation Mon Sep 16, 2019 12:27 pm
is it possible to make the 'geometry exporter' export displaced geometry done in Octane?
And could it also have support of an animation sequence?
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Re: OctaneRender™ 2019.1 [current 2019.1.x]

Postby Elvissuperstar007 » Fri Sep 20, 2019 1:07 pm

Elvissuperstar007 Fri Sep 20, 2019 1:07 pm
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Re: OctaneRender™ 2019.1 [current 2019.1.x]

Postby coilbook » Mon Sep 23, 2019 1:43 am

coilbook Mon Sep 23, 2019 1:43 am
this version has noise threw the roof and that from just the sun especially light reflecting from metals. I never had this much noise before in previous versions
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Re: OctaneRender™ 2019.1 [current 2019.1.x]

Postby Silverwing » Mon Sep 23, 2019 12:35 pm

Silverwing Mon Sep 23, 2019 12:35 pm
Hi there.

Thank you for this release.
Unfortunately there seems some really big problems with the network rendering.
Even with a really simple scene with a cube and enabled network rendering I am getting colored samples back from the slaves.

Here´s an Image of what it looks like in C4D and in Standalone:

2019.1_Network_Rendering_C4D_01.png


2019.1_Network_Rendering_Standalone_1.png


Working on Windows 10 with GTX 1080 TI GPUs
The slaves also have GTX 1080 TIs aswell as 980 TIs
Working on the Nvidia 431.70 Driver on all of them.

We are a small studio depending on network rendering functionality to get our jobs through the pepeline.
I would very much appreciate if someone at Q&A would explicitly test network rendering capability of new releases as most of my bug finds / crashes are related to this feature!

Thank you very much for listening and happy bug fixing!
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Re: OctaneRender™ 2019.1 [current 2019.1.x]

Postby coilbook » Mon Sep 23, 2019 5:14 pm

coilbook Mon Sep 23, 2019 5:14 pm
please fix network rendering color problem. Our work is stalled. We cannot go back to 2018.1 because all textures get messed up and use 2019.1 because of network rendering. We use 3ds max
Last edited by coilbook on Mon Sep 23, 2019 9:32 pm, edited 1 time in total.
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Re: OctaneRender™ 2019.1 [current 2019.1.x]

Postby natemac00 » Mon Sep 23, 2019 8:43 pm

natemac00 Mon Sep 23, 2019 8:43 pm
Same, network render has broken in C4D render, exported OSC file to standalone and also broken in stand alone render.
Occurs on Mac & PC.

Screen Shot 2019-09-23 at 3.46.04 PM.png


Screen Shot 2019-09-23 at 3.44.31 PM.png

I created a basic standalone file and it's network render is also broken. Nothing to do with C4D it seems.
Screen Shot 2019-09-23 at 3.52.07 PM.png


Screen Shot 2019-09-23 at 3.51.47 PM.png
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Re: OctaneRender™ 2019.1 [current 2019.1.x]

Postby natemac00 » Mon Sep 23, 2019 8:59 pm

natemac00 Mon Sep 23, 2019 8:59 pm
haze wrote:
J.C wrote:This release still has same error as before and before after. I reported it few times. Happens on OSX.

OctaneRender Enterprise 2019.1 (6000100)

CUDA error 700 on device 1: an illegal memory access was encountered
-> failed to wait for event
device 1: direct light kernel failed
CUDA error 700 on device 0: an illegal memory access was encountered
-> failed to wait for event
device 0: direct light kernel failed


Fixed for next release.

you're still having the same issue? I'm on 10.13.6 and works just fine.
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Main: '13 Mac Pro | 10.13.6(17G7024) | 2.7GHz 12-core | 64GB | eGPU Gigabyte Aorus GTX1080
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Re: OctaneRender™ 2019.1 [current 2019.1.x]

Postby natemac00 » Mon Sep 23, 2019 9:04 pm

natemac00 Mon Sep 23, 2019 9:04 pm
Also RC3 that could still do network render in cinema 4d is not a supported build, so we can not do any network renders at the moment... PLEASE FIX ASAP or allow us to go back to RC3.
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Slaves: 4x 980 Ti | GTX 1070 | GTX 1070Ti | RTX 2070 Super
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