[Solved] Black frames in animation rendering

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
Whispermode
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Joined: Thu Aug 11, 2016 11:27 pm

J.C wrote:I just rendered 75 frames test sequence on 16.2.8.
9 frames were black :(
Same problem for me.

I updated my CUDA driver, which didn't help, so I rendered in standalone... which incidentally was substantially faster.
J.C
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Going to try it in Standalone too. Will report back!
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J.C
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Location: Wrocław

Whispermode wrote:
J.C wrote:I just rendered 75 frames test sequence on 16.2.8.
9 frames were black :(
Same problem for me.

I updated my CUDA driver, which didn't help, so I rendered in standalone... which incidentally was substantially faster.
Rendering in Standalone is ok. No black frames.
Last edited by J.C on Thu Nov 15, 2018 11:16 am, edited 1 time in total.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

Hi J.C,

Could you please share a bit more about the reproduce steps? If it is possible, could you please PM me a demo scene? Thanks.

Cheers,
DrawFun
J.C
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Sure, here it is. You need to render an animation to see if there are black frames.
Attachments
Braun_KS_20 Octane v4 anim test.blend
(3.43 MiB) Downloaded 151 times
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
davorin
Licensed Customer
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Joined: Tue Oct 09, 2018 1:17 pm

Installed the new official 4.0 release and I didn't see any black frames during animation rendering with the same scene file.

Others can confirm as well?
Debian 10.2 on AMD 1950X, 64GB RAM, 2 * RTX2080Ti
Octane Blender Studio 2020.1-XB3-21.3
Blender 2.83 E_Cycles
J.C
Licensed Customer
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Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Yep, I tested the same scene and no black frames aswell.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
Whispermode
Licensed Customer
Posts: 136
Joined: Thu Aug 11, 2016 11:27 pm

J.C wrote:Yep, I tested the same scene and no black frames aswell.
Same for me - no black frames.

Got some lagging/sticking when moving nodes around, and some oddities when motion blur stops working if I switch between 'symmetric' and 'after' on the direction, but nothing I can consistently replicate at the moment. I'll create a separate thread.
pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

Tested scene on stable v4 16.3; no black frames.
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
linograndiotoy
OctaneRender Team
Posts: 1355
Joined: Thu Feb 01, 2018 7:10 pm

Yes, the final 4 release should have fixed the black frames issue.
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