Grass over a huge area. What method?
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- JonathanWinbush
- Posts: 120
- Joined: Mon Apr 27, 2015 7:35 pm
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If Forester is an option I was able to put their preset grass in there and use way less grass to fill the ground but it would depend on your needs but with forester I can crank the scatter amount up pretty high
Winbush.tv
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram
Itoo forest is only 3D max if im not wrong.
Forester looks like the most impressive scatter plugin for natural objects, the looks and the control seem to be very very good!
Its not cheap, but that is understandable. I would like to try this out, but there is no trial so i guess i hope i get answers by reading.
Never thought grass/plants and trees could be so mutch fun.
Forester looks like the most impressive scatter plugin for natural objects, the looks and the control seem to be very very good!
Its not cheap, but that is understandable. I would like to try this out, but there is no trial so i guess i hope i get answers by reading.
Never thought grass/plants and trees could be so mutch fun.
- JonathanWinbush
- Posts: 120
- Joined: Mon Apr 27, 2015 7:35 pm
- Contact:
Yea forester is pretty solid I forgot how expensive it was I bought it for a project when it first came out so it paid for itself pretty much but its well and I find it works even better with the octane scatter function. Check out their tutorials to see what you can do with it and see if its for you https://vimeo.com/3dquakers/
Winbush.tv
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram