OctaneRender™ 3.0 for Houdini™ - production build 3.00
Moderator: juanjgon
That is funny somehow.
You are the first plugin developer who compiles the Octane plugin, but it is not possible to purchase it in the store.
Kudos for your speed.
You are the first plugin developer who compiles the Octane plugin, but it is not possible to purchase it in the store.
Kudos for your speed.
Is disabling the scene export option and cloud rendering option temporary or not?
Why can't we render on the cloud with the same render size limitations? Does not make sense.
Why can't we render on the cloud with the same render size limitations? Does not make sense.
Win 8 Pro 64 Bit | i7 3770 3.5ghz | 8 Gb Ram | 1 x Titan 1 x GTX 480
Because currently once the scene is the cloud you can change the render resolution, or you can load the scene in Standalone and change the render resolution. These things are out of the plugin control, so at least in this first releases, to be safe about the violation of the Houdini Indie license, the scene export and cloud functions are disabled.imensah wrote:Is disabling the scene export option and cloud rendering option temporary or not?
Why can't we render on the cloud with the same render size limitations? Does not make sense.
As far I know, other render plugins have the same limitations about scene exporting in the Indie version.
-Juanjo
Congrats on the stable release, great work as always Juanjo! 

Intel i7 930 2.8 GHz | 24 GB | GeForce GTX 980 Ti, 6 GB | Windows 7 Pro 64-bit | Houdini FX 17.5 | http://techie.se