Render region and texture pb

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

Builtdown
Licensed Customer
Posts: 216
Joined: Thu Sep 04, 2014 2:21 pm

Hey Borderline,

Please share some info of your grass. It looks really good.
you use instanced grass? How do you make the variation in color?
BorderLine
Licensed Customer
Posts: 291
Joined: Sun Mar 24, 2013 5:30 pm

Hi Builtdown,
It's displacement grass for near and instancing for far. Variation color, it's texture.
I made many many test to get realistic grass.
Attachments
RENDU_ARBRE_PNG.png
Builtdown
Licensed Customer
Posts: 216
Joined: Thu Sep 04, 2014 2:21 pm

Thanks for the idea !
I have used instanced grass for couple of years now and displaced grass feld like a step backwards.
But because it is hard to get variation in color with instanced grass, I must say that displaced grass is better looking. So I think I will start using it more.
See my test attached.
Attachments
Grass_test.jpg
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