Image Sequence F10/LWSN Crashes with Material Update

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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juanjgon
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Any chance to get the log file? Or the scene file to test it here?

Can be also useful to know if the Layout also crash while rendering this scene

-Juanjo
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juanjgon wrote:Any chance to get the log file? Or the scene file to test it here?

Can be also useful to know if the Layout also crash while rendering this scene

-Juanjo
Oh I thought this was the log/dump file. I could package up the scene for you but do not want to post publicly. I could send dropbox link to your email... ?

Have not tried an F10 render, but F9 are fine.
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juanjgon
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Yes, you can send the scene to me to [email protected]

-Juanjo
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juanjgon wrote:Yes, you can send the scene to me to [email protected]

-Juanjo
Sent! Thanks.
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juanjgon
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Thanks, I will test it ASAP.

-Juanjo
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FYI, it crashes with F10 render too. Any luck on your side seeing logs or the culprit?
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Initial tests look like if I have the Update Materials option to Full Scene Reload the crashes stop.... Crossing fingers it works on the other scenes...

Can you look at this on your end?
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juanjgon
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I am now testing it.

-Juanjo
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juanjgon
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Sorry, I've rendered several frames here using LWSN without problems so far. If you can reproduce this problem rendering with F10, can you please enable the log file and send it to me to know where it is crashing?

Anyway I will continue testing the scene here to see if I can reproduce the problem.

-Juanjo
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juanjgon wrote:Sorry, I've rendered several frames here using LWSN without problems so far. If you can reproduce this problem rendering with F10, can you please enable the log file and send it to me to know where it is crashing?

Anyway I will continue testing the scene here to see if I can reproduce the problem.

-Juanjo
I bet it's because the scene package did not include the image sequence (was just looking for you) If you have an image sequence put it on one of the screen surfaces. Otherwise I can zip that up and send it to you as well.

My testing shows that anything with image sequence set on a surface, and Update Scene in Render Target is crashing. If you set to Full Scene Reload (which isn't a terrible option for me now, as these scenes don't take long to MOVE in the GPU) this fixes it.
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