Free Octane Studio Tools - just updated for v3 alpha!
Moderators: ChrisHekman, aoktar
Hi!
First thank you for this plugin and all your resources
I used the Octane Studio Tools with Octane Demo version and all works perfectly, but I just BUY Octane and now the Cinema4D crashes all the time when I try to load any scene
I'm using Octane-for-C4D-V3.06-win
Any solution?
Thanks!
First thank you for this plugin and all your resources

I used the Octane Studio Tools with Octane Demo version and all works perfectly, but I just BUY Octane and now the Cinema4D crashes all the time when I try to load any scene




Any solution?
Thanks!
Intel Xeon E5 v4 1650 3.60 GHz + 64GB RAM + x4 1080ti + Windows 10
http://www.marcurtasun.com
http://www.marcurtasun.com
Any details please!!! You should define what's crashes? How can we know without these.urtcor wrote:Hi!
First thank you for this plugin and all your resources
I used the Octane Studio Tools with Octane Demo version and all works perfectly, but I just BUY Octane and now the Cinema4D crashes all the time when I try to load any scene![]()
![]()
![]()
I'm using Octane-for-C4D-V3.06-win
Any solution?
Thanks!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thanks for your reply.
Cinema4D crashes when I run the Live Viewer. exactly on this point: Lights/Env. 4 (I attached the printscreen)
Cinema4D crashes when I run the Live Viewer. exactly on this point: Lights/Env. 4 (I attached the printscreen)
Intel Xeon E5 v4 1650 3.60 GHz + 64GB RAM + x4 1080ti + Windows 10
http://www.marcurtasun.com
http://www.marcurtasun.com
Did you tried with 3.06? I think this set has a lot of C4D shaders/layer textures. This is not adviced usage and can cause crashes.urtcor wrote:Thanks for your reply.
Cinema4D crashes when I run the Live Viewer. exactly on this point: Lights/Env. 4 (I attached the printscreen)
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Same problem here. No matter how the scene is, even just a simple studio setup, it always crashes at this point.urtcor wrote:Thanks for your reply.
Cinema4D crashes when I run the Live Viewer. exactly on this point: Lights/Env. 4 (I attached the printscreen)
Using 3.06 Windows 10
MB: Gigabyte Designare-EX X99
GPU: 2x Asus Strix 1070 OC
RAM: Corsair Vengence LPX 32 Gb
CPU: Core i7 - 5820k
PSU: EVGA Supernova 1000w
1x SSD & 2 HDDs
GPU: 2x Asus Strix 1070 OC
RAM: Corsair Vengence LPX 32 Gb
CPU: Core i7 - 5820k
PSU: EVGA Supernova 1000w
1x SSD & 2 HDDs
What would be great if you post example scene to let us reproducing it.parsanice wrote:Same problem here. No matter how the scene is, even just a simple studio setup, it always crashes at this point.urtcor wrote:Thanks for your reply.
Cinema4D crashes when I run the Live Viewer. exactly on this point: Lights/Env. 4 (I attached the printscreen)
Using 3.06 Windows 10
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I've attached the scene file. I can't render this scene.aoktar wrote:What would be great if you post example scene to let us reproducing it.parsanice wrote:Same problem here. No matter how the scene is, even just a simple studio setup, it always crashes at this point.urtcor wrote:Thanks for your reply.
Cinema4D crashes when I run the Live Viewer. exactly on this point: Lights/Env. 4 (I attached the printscreen)
Using 3.06 Windows 10
What I've just realized is, If you delete the softboxes from the scene ( the softboxes are from the octane studio tools pack by Josef Bsharah from the first post of this topic ) and start Octane, it will work fine (with HDRI). If you remove the softboxes, render, and then add them again, they give light and there's no problem. But Octane doesn't fire up with them already in the scene which is rather weird because they shouldn't be anything special, right? And more surprisingly, they work if you add them afterward.
I haven't tested with normal lights.
- Attachments
-
- bugscenefile.zip
- (7.87 MiB) Downloaded 156 times
MB: Gigabyte Designare-EX X99
GPU: 2x Asus Strix 1070 OC
RAM: Corsair Vengence LPX 32 Gb
CPU: Core i7 - 5820k
PSU: EVGA Supernova 1000w
1x SSD & 2 HDDs
GPU: 2x Asus Strix 1070 OC
RAM: Corsair Vengence LPX 32 Gb
CPU: Core i7 - 5820k
PSU: EVGA Supernova 1000w
1x SSD & 2 HDDs
Thanks for scene. There's different program patterns for sending and synchronising available datas. That's why just crashes at sending a scene. It propably will be fixed for next release.parsanice wrote:aoktar wrote: I've attached the scene file. I can't render this scene.
What I've just realized is, If you delete the softboxes from the scene ( the softboxes are from the octane studio tools pack by Josef Bsharah from the first post of this topic ) and start Octane, it will work fine (with HDRI). If you remove the softboxes, render, and then add them again, they give light and there's no problem. But Octane doesn't fire up with them already in the scene which is rather weird because they shouldn't be anything special, right? And more surprisingly, they work if you add them afterward.
I haven't tested with normal lights.
EDIT: After diving to that more i notified this: There's a meshno=7 on data structure of tags but seems as 3 due maxlimit. I have limited the max meshno as 3 after some release. So it's causing a crash. You can change it as meshno=1 to fix and render fine.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I see. Yes that fixed the problem! Thank you.aoktar wrote:Thanks for scene. There's different program patterns for sending and synchronising available datas. That's why just crashes at sending a scene. It propably will be fixed for next release.parsanice wrote:aoktar wrote: I've attached the scene file. I can't render this scene.
What I've just realized is, If you delete the softboxes from the scene ( the softboxes are from the octane studio tools pack by Josef Bsharah from the first post of this topic ) and start Octane, it will work fine (with HDRI). If you remove the softboxes, render, and then add them again, they give light and there's no problem. But Octane doesn't fire up with them already in the scene which is rather weird because they shouldn't be anything special, right? And more surprisingly, they work if you add them afterward.
I haven't tested with normal lights.
EDIT: After diving to that more i notified this: There's a meshno=7 on data structure of tags but seems as 3 due maxlimit. I have limited the max meshno as 3 after some release. So it's causing a crash. You can change it as meshno=1 to fix and render fine.
Will you undo the maxlimit in next releases?
MB: Gigabyte Designare-EX X99
GPU: 2x Asus Strix 1070 OC
RAM: Corsair Vengence LPX 32 Gb
CPU: Core i7 - 5820k
PSU: EVGA Supernova 1000w
1x SSD & 2 HDDs
GPU: 2x Asus Strix 1070 OC
RAM: Corsair Vengence LPX 32 Gb
CPU: Core i7 - 5820k
PSU: EVGA Supernova 1000w
1x SSD & 2 HDDs