XParticles 3.5 and Octane Render 2.24 for C4D

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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mrwig
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aoktar wrote:
It takes the scaling factor from per particle data.
Awesome, thank you!
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jevaone
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Hi xparticles used to work perfectly for me in Octane. The new functions arent working in any of the new versions I downloaded. Help!
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aoktar
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jevaone wrote:Hi xparticles used to work perfectly for me in Octane. The new functions arent working in any of the new versions I downloaded. Help!
Sorry. What do you mean? It's working with object tag -> particles -> sphere. Here is a sample scene and a screen capture.
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XP-motionblur.zip
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a2.jpg
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jevaone
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Sorry I should've given more info. I did the whole sphere and tag thing but it wasn't as intuitive as the "particle engine" option I was used to. So I went back to version 2.23.2 and it's working better for me.
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aoktar
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jevaone wrote:Sorry I should've given more info. I did the whole sphere and tag thing but it wasn't as intuitive as the "particle engine" option I was used to. So I went back to version 2.23.2 and it's working better for me.
Sorry, it's still very blurry on me. Did not you checked my posted scene? It's same as particle engine. What's difference? I'll not turn back to this option anymore.
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