OctaneRender™ 3.0 for LightWave™ - Alpha build 3.00.0.1

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

pinochio
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I do have a small problem with Octane 3 for Lightwave. The GPU is not visible for the plugin. The plugin was activated, but no GPUs. In Octane 2 for Lightwave the videocard is visible in the preferences window. I`m on Windows 7. Am I doing something wrong? The config folders are different for every Lightwave version installed. I also have LW 9.6 and my config files were always in separate locations, never had any problems with that. Any help will be highly appreciated. Thanks!

P.S. - Juanjgon, many thanks for all the work you`ve done for us. Cheers m8!
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juanjgon
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Do yo have your NVidia drivers updated to the last ones? You should also check if the Octane 3 Standalone alpha works in your system.

-Juanjo
pinochio
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Yes indeed, it was a driver issue. Everything is fine now. Thanks!
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juanjgon
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Soon ... TFD & Octane ;)

-Juanjo
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BorisGoreta
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Drool, can't wait !
gordonrobb
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And does that require anything other than TFD, Lightwave and Octane?
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
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juanjgon
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gordonrobb wrote:And does that require anything other than TFD, Lightwave and Octane?
Nope, it works with the TFD cache files. You don't need anything else.

-Juanjo
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FrankPooleFloating
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TFD kinda pricey... $436USD.. ouch. Juanjo, what is the latest word on new LW volumetrics that are coming?.. Do you know yet if we are we going to be able to use those with v3?
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mdharrington
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FrankPooleFloating wrote:TFD kinda pricey... $436USD.. ouch. Juanjo, what is the latest word on new LW volumetrics that are coming?.. Do you know yet if we are we going to be able to use those with v3?
if Juan is able to pull the volumetrics from proprietary TFD cache files...I would say the new LW volumetrics will be relatively easy.
Newtek realizes the popularity of this renderer....any new features will likely have SDK openings for Juan to exploit

Remember for the price....you get fluid simulation/fire dynamics.... the new volumetrics don't necessarily do any simulations.. So unless you are looking for static clouds you'll need a simulation application capable of writing openVDB such as houdini...or go with TFD
Intel i7 980, 24gig DDR3, 2x GTX 470, 1x GTX 590
mdharrington
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juanjgon wrote:Soon ... TFD & Octane ;)

-Juanjo

Juan, in TFD one of the more important aspects is the sub grid detail.....basically render only details not contained within the cache but advecting the fluid at render time.
Are we loosing this capability within octane?
If so....I guess uprezzing the sim will be the new norm..

for people new to TFD...example of sub grid detail
http://forums.newtek.com/showthread.php ... ost1450683
Intel i7 980, 24gig DDR3, 2x GTX 470, 1x GTX 590
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