Sure, I'm fairly certain it would be illegal for me to send you the scenes I've experienced it in, due to the licensed content in them, but I've done my best to duplicate it in a basic scene.face_off wrote:Can you provide a sample scene which demonstrates this issue pls.Can we please add the issue, reported by myself and vortex3d on multiple occasions, where high object count scenes results in massive lag in Daz when you attempt to move an object?
Thanks
Paul
The scene I've attached has 90 x 100 segment 400 sided spheres and a single untextured G2m model with a primitive cube parented to his left hand. The lag isn't as bad as some of the scene I've experienced it in, but it's still noticeable. You should notice that it doesn't start happening until after you start an octane render.
One thing I've also just noticed, is that if I initiate a Final Render, I not longer experience any lag moving objects around in the scene, until I end the final render.