I'd say the main issue with forest pro and similar is that the materials are set up for previous octane 2.0 and forest pack people need to update the materials on their end -
- the software uses finished objects with applied materilas, which you can do on your own to create a library ..
- or if we get some converter from 2.0 to newer core .. which is going to get problematic a bit for me, since I have loads of old projects and still working on old core for that reason, have a bunch of pre saved materials which I now don't have the time to switch
OctaneRender® for 3ds max® v2.24.2 - 2.9 [OBSOLETE]
Forum rules
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
3dmax, zbrush, UE
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//Octane render toolbox 3dsmax
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//Octane render toolbox 3dsmax