Octane beta 2.4 intermittent release next week

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Elvissuperstar007
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thanks helped
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Elvissuperstar007
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Can you make blur function for the static image without using animation?
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cglittenberg
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Great News! I think you guys are doing a great job!!!
Dr. Carl Glittenberg
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abstrax
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Elvissuperstar007 wrote:after import in octane, I want to move the camera angles as I like, but the camera starts to pull in the sides .... horizon falls
sorry for my english!
Video Uploading wait!

I want to do the import once, and move the camera without distortion
Ok, that should be doable. Next week there will also be a small update in LuxC4D. It will have a non-modal export dialog and support for film offset. I will change the up-vector calculation to hopefully solve that problem. Thanks for the heads up. It's very likely an exporter problem.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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abstrax
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Elvissuperstar007 wrote:Can you make blur function for the static image without using animation?
I will have a look at it. I thought, LuxC4D does it already, but I may be wrong here.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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bepeg4d
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camera shift, alpha pass and chromatic aberration... wow :D
good idea to split in two versions so we have something to play with ;)
thanx radiance and marcus for your work :D

ciao beppe
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face
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abstrax wrote:
Elvissuperstar007 wrote:Can you make blur function for the static image without using animation?
I will have a look at it. I thought, LuxC4D does it already, but I may be wrong here.

Cheers,
Marcus
Camera motionblur should work with one frame. But all pre23 versions can´t render it.
With beta2.2 it works...

face
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Arhitekt
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Keep up the good job! 8-)
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Elvissuperstar007
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Re: Octane beta 2.4 intermittent release next week
abstrax wrote:
Elvissuperstar007 wrote:
Can you make blur function for the static image without using animation?


I will have a look at it. I thought, LuxC4D does it already, but I may be wrong here.

Cheers,
Marcus

Camera motionblur should work with one frame. But all pre23 versions can´t render it.
With beta2.2 it works...

face

No, I want to blur the statics, no export animation
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face
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Elvissuperstar007 wrote: No, I want to blur the statics, no export animation
äh?
Without any animation you can´t have any blur...
For a single frame, also a click on the render button, not the render animation button, it works if your scene have an animation.
But it works not with any pre versions, the last worked version is Octane v1.022_beta2.2.
And it worked only with camera animation.

What you want is object motionblur.
That can only work, if you send min 2 frames to Octane, because you need two positions for every vertex. With this two positions, you can calculate the direction of the motion blur.

face
Last edited by face on Thu Jan 06, 2011 10:37 am, edited 1 time in total.
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