No magic involved, just artistic skills and Andrey knowing his 3D stuff

FrankPooleFloating wrote:I'm wondering if he is possibly toying with us... and working with full volumetrics/fog in his dev build... and er.. trying to show how freakin' wicked volumetrics/fog is going to be, without explicitly saying so. I would not be the least bit surprised if this ends up being the case.
abstrax wrote:Guys, it's a panoramic render of the morning fog scene he posted in 2013 or so. The fog consists of two media: One large volume for the mist/haze and and smaller volume close to the ground for the fog. We used it as test scene for the GearVR.
No magic involved, just artistic skills and Andrey knowing his 3D stuff
Probably gonna be the main Octane 3.0 featureFrankPooleFloating wrote:Damn! I sure was wishing for particles & volumetrics being announced at GTC... D'oh!
Ah. Thanks Frank.FrankPooleFloating wrote:Seeker, it is a 360°. You are seeing the continuation of the right side on left.