2x780 should be equal to 3x580 so if you find good settings you can have clear images really fast.neo83_gr wrote:2x780 are THAT good??mark0spasic wrote:neo83_gr wrote:2 hours? Nice and very clean!
Render time was 1min 58seconds![]()
Interior speed test
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If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- mark0spasic

- Posts: 146
- Joined: Thu Mar 08, 2012 4:46 pm
AMD FX 6300, 24 GB RAM, Gigabyte ga-990fxa-ud5, 2x MSI GTX 780 3GB
Looks great for 2 min render. Very nice
Thanks for sharing.
In Max "Octane lights" and "sphere lights" are blackbody emission or is some preset emission designed to octane inside Max?
cheers
resmas
Thanks for sharing.
In Max "Octane lights" and "sphere lights" are blackbody emission or is some preset emission designed to octane inside Max?
cheers
resmas
i7-2600k | SSD Vertex 3 | WD Velociraptor | WS Revolution | 16GB Ram HyperX | PSU LEPA G1600W | 3 X Asus GTX590 |
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- mark0spasic

- Posts: 146
- Joined: Thu Mar 08, 2012 4:46 pm
Sorry for not answering earlier, I have two type of lights on wall lamps one light is octane sphere light and second light is diffuse lampshade light with blackbody emissison with texture(I attached texture).resmas wrote:Looks great for 2 min render. Very nice![]()
Thanks for sharing.![]()
In Max "Octane lights" and "sphere lights" are blackbody emission or is some preset emission designed to octane inside Max?
cheers
resmas
AMD FX 6300, 24 GB RAM, Gigabyte ga-990fxa-ud5, 2x MSI GTX 780 3GB
I want to tell you about my method quick render of the interior.
1. item - I do HDR environment map + Octane Light === the sun
2. item - I will include Sample Evvirometn 3. I do a render without Diffuse - only use Direct
4. I do a render Diffuse - Indirrect diffuse = the material of the walls I do transmition =1
all-light OFF - scene - ligth = HDR or white color
(why I do not consider path tracing - when in the scene a lot of glass it is not profitable)
5. composing - direct + indirrect (screen)
6 + AO
this method works quickly when a lot of light sources and a lot of glass and light sources are inside the glass.
1. item - I do HDR environment map + Octane Light === the sun
2. item - I will include Sample Evvirometn 3. I do a render without Diffuse - only use Direct
4. I do a render Diffuse - Indirrect diffuse = the material of the walls I do transmition =1
all-light OFF - scene - ligth = HDR or white color
(why I do not consider path tracing - when in the scene a lot of glass it is not profitable)
5. composing - direct + indirrect (screen)
6 + AO
this method works quickly when a lot of light sources and a lot of glass and light sources are inside the glass.