Proxy geometry in Progress

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tonycho
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great feature :)

Thanks karba :D
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MOSFET
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Karba wrote:point cloud shading is added. now it is much easier to read the shape
It would be really cool if you could include both color and lighting information into the point cloud similar to a brickmap in Renderman:
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brickmap.jpg
kevinshane
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Nice~!!!!
Could u please also check for these feature:
1. The proxy file can be converted back to editable mesh obj like corona render did(corona can simply right click,choose convert to mesh) which will more helpful to modify the original mesh obj

2. Could u also check those "invisible" option for the proxy obj? btw MS plugin can't produce object invisible!

3. Please make obj secquence animation proxy files support!

4. Please check different unit scale with proxy file to make sure everything works fine!!

Thanks
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Karba
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mbetke wrote: Another question: What camera profile did you use for the car rendering? It looks very realistic. :)
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Karba
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I have found the fastest (may be not) way of preview drawing
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ProxyInProgress4.png
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nildoe
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AWESOME!!
Great work Karba! cant wait!

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suvakas
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Very nice !!!!! 8-)

Suv
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gabrielefx
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very good,

what about the proxy colors?

what happens if I have two instanced trees with different materials?
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Karba
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gabrielefx wrote:very good,

what about the proxy colors?

what happens if I have two instanced trees with different materials?
Proxy object uses material colors.
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ProxyInProgress5.png
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gabrielefx
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perfect!

now I'm waiting for directional lights with target and visible ies distribution gizmo.
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