it works with anything (I mean any prorgam, than can take source maps, like diff, spec, normal..) - game engines, render engines, etc..coilbook wrote:hi this nDo looks good does it work with octane and 3ds max
All the headache with it (at least for me) was to learn how to make bakes & tidy unwrap (as I didn't know that at all). This suite is a photoshop plugin (keep in mind). When You make a bake out of hi-poly to low You'll get few maps. Add those to program & then it helps to apply chosen filters with the help of those maps to add details where they belong..-it might be tricky to learn, but..it's amazing =)