New lightning system

Sub forum for feature requests etc
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

coilbook wrote:
whersmy wrote:tried very low poly emitters? always make them as low as possible
ah i see you tried planes, thats prob a low as it gets
did you try increase light samples to 1000-10000 same button is in mesh emitters. it worked for me
That will not help
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

FabioHartmannFernandes wrote:After 46:30 hours of render... isn´t enough

Image
PMC 4000x2000 GI clamp 1 Caustic blur 0,5 rayepsilon 0,001 rrprob 0,25 max rejects 500

I tried a lot of configurations...

I tried to change the lights from octane lights to planes with blackbody emission... then i´ve tried planes with texture emission...

Then i´ve tried IES lights (don´t do that)... infinite slower

I´ve tried to tweak light sample, GI clamp, ISO, exposure, etc... but the noise is impossible to get rid off

I don´t have problems with fireflies what bothers me is the noise... the image is completly noisy..

I need some help here...

Thank you

Fabio
I am working on a new sampling. May it will help.
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Karba wrote:
coilbook wrote:
whersmy wrote:tried very low poly emitters? always make them as low as possible
ah i see you tried planes, thats prob a low as it gets
did you try increase light samples to 1000-10000 same button is in mesh emitters. it worked for me
That will not help
I always wondered what is it SAMPLES. Seems like increasing value made some of my IES light less noisy. manual did not mention about samples Thanks
FabioHartmannFernandes
Licensed Customer
Posts: 70
Joined: Fri Feb 07, 2014 2:12 am

Thank you Karba for the fast reply
Good news.
Fabio
User avatar
gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

if you don't need to animate the camera try to reduce the elements non visible by the camera.
tur off all unnecessary lights.
use massively the layers.
there are some circumstances when the noise is always visible in darker or glossy areas.
try to use PT, set the samples for each light. Big emitters set to 1, tiny emitters 100
Try turning the lights one by one or groups to check the speed and the noise after few minutes.

regards
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2506
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
Contact:

de noise photoshop plugin
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Post Reply

Return to “User Requests”